Server profile
OOA - Rust
Online, with 0 of 50 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 5d ago.
Online 144.6.23.52:27015 checked 3h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Friday 30 October, 17:38 UTC, in 1d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 21hFri 30 Oct, 17:38 UTC
- 7d 22hThu 5 Nov, 19:00 UTCFW
- 8d 21hFri 6 Nov, 17:38 UTC
- 15d 21hFri 13 Nov, 17:38 UTC
- 22d 21hFri 20 Nov, 17:38 UTC
- 29d 21hFri 27 Nov, 17:38 UTC
- 35d 22hThu 3 Dec, 19:00 UTCFW
- 36d 21hFri 4 Dec, 17:38 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 17:38 UTC5d ago | 0 | – | running | 0 |
| Thu 22 Oct, 17:38 UTC6d ago | 0 | – | 1 days | 0 |
| Wed 21 Oct, 00:00 UTC7d ago | 0 | – | 1.7 days | 0 |
| Tue 20 Oct, 17:39 UTC8d ago | 0 | – | 0.3 days | 0 |
| Mon 19 Oct, 17:38 UTC9d ago | 0 | – | 1 days | 0 |
| Sun 18 Oct, 17:38 UTC10d ago | 0 | – | 1 days | 0 |
| Sat 17 Oct, 17:39 UTC11d ago | 0 | – | 1 days | 0 |
| Fri 16 Oct, 17:39 UTC12d ago | 0 | – | 1 days | 0 |
| Thu 15 Oct, 17:38 UTC13d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 17:39 UTC14d ago | 0 | – | 1 days | 0 |
| Fri 9 Oct, 17:39 UTC19d ago | 0 | – | 5 days | 0 |
| Thu 8 Oct, 17:38 UTC20d ago | 0 | – | 1 days | 0 |
| Wed 7 Oct, 17:38 UTC21d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 17:38 UTC22d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 17:38 UTC23d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 17:37 UTC24d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 17:39 UTC25d ago | 0 | – | 1 days | 0 |
| Wed 30 Sep, 18:38 UTC28d ago | 0 | – | 3 days | 0 |
| Fri 25 Sep, 18:38 UTC33d ago | 0 | – | 5 days | 0 |
| Thu 24 Sep, 18:38 UTC34d ago | 0 | – | 1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - US Main30/250
- Rustafied.com - EU Main73/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at OOA - Rust?
At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.
When does OOA - Rust wipe, and how often?
Too few wipes are on record for OOA - Rust to confirm its schedule, so the tag guides the prediction. Friday 30 October at 17:38 UTC is when the next wipe is due. This world dates from 5 days 2 hours ago. Its tags carry a weekly wipe schedule.
About the server
On what version does OOA - Rust currently run?
Running on Linux, OOA - Rust is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has OOA - Rust stayed online, and is it up now?
OOA - Rust is currently reachable and online. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does OOA - Rust run from?
No region is published by OOA - Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 144.6.23.52:27015.
Lists and tags
Which meanings sit behind the tags on OOA - Rust?
When the game's server browser reads OOA - Rust, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): Wipes arrive weekly. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does OOA - Rust appear?
OOA - Rust appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
Population
How many players are on OOA - Rust right now, and how does that number move?
Of its 50 slots, OOA - Rust currently has 0 filled. A seven-day average of 0 players puts the last week in context.
Where does OOA - Rust sit in the rankings?
Player hours over seven days put OOA - Rust at #15,323, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for OOA - Rust?
Nothing about gather rate is given in the name of OOA - Rust. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on OOA - Rust?
A procedural map, generated by the game, is what OOA - Rust runs.
Join
How can you get onto OOA - Rust?
To connect, start Rust and enter client.connect 144.6.23.52:27015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.