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Rust Insights

Server profile

AusAntiHeroes

Online, with 0 of 20 players on; ranked #9,514 of every public Rust server, the top 43%. It last wiped 24d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 1
#9,514ranktop 43%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510003:0012:0021:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average169/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average108/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average15/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average21/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does AusAntiHeroes wipe?

Too few wipes are on record for AusAntiHeroes to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 24 days 16 hours ago.

Server

What does performance look like on AusAntiHeroes?

Average server fps over the last 48 hours was 74, with a floor of 43. At its highest the entity count reached 66,431: buildings, deployables and everything else. The highest memory figure was 2,770 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is AusAntiHeroes on?

Running on Windows, AusAntiHeroes is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for AusAntiHeroes, and is it online?

AusAntiHeroes is currently reachable and online. About 5 days 22 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 4 October 2026.

What location is listed for AusAntiHeroes?

No region is published by AusAntiHeroes. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 144.6.221.74:28015.

Server tags

Which meanings sit behind the tags on AusAntiHeroes?

When the game's server browser reads AusAntiHeroes, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does AusAntiHeroes turn up among the Rust Insights lists and filters?

AusAntiHeroes appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on AusAntiHeroes right now, and how does that number move?

Of its 20 slots, AusAntiHeroes currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

Where does AusAntiHeroes sit in the rankings?

On player hours for the last seven days, AusAntiHeroes sits at #9,514, inside the top 43% of ranked servers.

Settings and rules

How is AusAntiHeroes configured, and what rules apply?

No gather rate appears in the name of AusAntiHeroes. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on AusAntiHeroes?

The game generates the map on AusAntiHeroes: procedural, size 3,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

What is the way to join AusAntiHeroes?

Open the console with F1 in Rust and enter client.connect 144.6.221.74:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players The slot count is 20.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.