Server profile
LOCAL UPDATE TEST
Offline, with 0 of 10 players on; ranked #15,547 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 144.31.239.85:29015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|373/425
- Rustoria.co - EU East Long442/500
- Rusty Moose |EU Main|981/1000
- Rustafied.com - EU Friday58/100
- Rustoria.co - EU Main986/1000
- Rustoria.co - US Main31/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does LOCAL UPDATE TEST wipe?
Too few wipes are on record for LOCAL UPDATE TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 17 days 6 hours ago.
Server
What Rust version is live on LOCAL UPDATE TEST?
Rust network protocol 2634 and build 167584 on Windows is what LOCAL UPDATE TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for LOCAL UPDATE TEST, and is it online?
The last sighting of LOCAL UPDATE TEST was 17 days 6 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 12 October 2026.
In which location does LOCAL UPDATE TEST sit?
There is no region published for LOCAL UPDATE TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 144.31.239.85:29015.
Server tags
How should you read the tags listed for LOCAL UPDATE TEST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what LOCAL UPDATE TEST publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LOCAL UPDATE TEST appear?
The Rust Insights lists that carry LOCAL UPDATE TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on LOCAL UPDATE TEST right now?
The last time LOCAL UPDATE TEST was seen online was 17 days 6 hours ago, and it is offline now.
How does LOCAL UPDATE TEST compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts LOCAL UPDATE TEST at #15,547, among the top 71% of all ranked servers.
Rules and settings
What settings and rules apply on LOCAL UPDATE TEST?
No gather rate appears in the name of LOCAL UPDATE TEST. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on LOCAL UPDATE TEST?
A procedural map, generated by the game, is what LOCAL UPDATE TEST runs.
How to join
How do you connect to LOCAL UPDATE TEST?
To connect, start Rust and enter client.connect 144.31.239.85:29015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.