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Rust Insights

Server profile

mapgen-preview

Offline, with 0 of 1 players on; ranked #15,268 of every public Rust server, the top 68%. It last wiped 2h ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,268ranktop 68%
2h agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep3 Oct9 Oct13 Oct17 Oct21 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.1 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 14 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:19 UTC2h ago – – running 0
Wed 14 Oct, 21:23 UTC15d ago 0 – – 0
Fri 9 Oct, 14:08 UTC20d ago 0 – 5.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average198/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average276/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average737/800
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average818/900
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average651/725

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does mapgen-preview look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does mapgen-preview wipe, and how often?

No next wipe can be predicted for mapgen-preview, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 2 hours ago.

Server details

On what version does mapgen-preview currently run?

Rust network protocol 2631 and build 158240 on Linux is what mapgen-preview runs. Joining needs your game on the same protocol, which Steam updates for you.

Has mapgen-preview stayed online, and is it up now?

The last sighting of mapgen-preview was 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.

In which location does mapgen-preview sit?

There is no region published for mapgen-preview. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 144.124.174.126:28100.

Lists and tags

What is meant by each tag on mapgen-preview?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2631 (Protocol): Your game must run the same version to join: the protocol is 2631; cs158240 (Build): Build 158240 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what mapgen-preview publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does mapgen-preview turn up among the Rust Insights lists and filters?

mapgen-preview appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What does the population of mapgen-preview look like?

mapgen-preview is offline at the moment; the last sighting was 2 hours ago. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does mapgen-preview place?

The player-hours ranking for the last seven days puts mapgen-preview at #15,268, among the top 68% of all ranked servers.

Map and rules

What are the settings and rules for mapgen-preview?

The name of mapgen-preview does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on mapgen-preview?

The map on mapgen-preview is procedural and the game generates it.

Connecting

How can you get onto mapgen-preview?

To connect, start Rust and enter client.connect 144.124.174.126:28100 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2631
Protocol Your game must run the same version to join: the protocol is 2631.
cs158240
Build Build 158240 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.