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Rust Insights

Server profile

My Rust server | Powered by AMP

Offline, with 0 of 100 players on; ranked #15,327 of every public Rust server, the top 71%. It last wiped 46d ago.

Filed under pve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,327ranktop 71%
46d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average33/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average4/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average31/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average29/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average17/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does My Rust server | Powered by AMP wipe, and how often?

Its rhythm cannot be read yet: My Rust server | Powered by AMP has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 46 days 2 hours ago.

Server

On what version does My Rust server | Powered by AMP currently run?

The Rust build is network protocol 2633 and build 164530, running on Windows, for My Rust server | Powered by AMP. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for My Rust server | Powered by AMP, and is it online?

The last sighting of My Rust server | Powered by AMP was 15 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 20 September 2026 is when Rust Insights first saw it.

In which location does My Rust server | Powered by AMP sit?

A region is not published by My Rust server | Powered by AMP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 143.223.148.245:28015 is where it answers.

Tags

What is meant by each tag on My Rust server | Powered by AMP?

When the game's server browser reads My Rust server | Powered by AMP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does My Rust server | Powered by AMP appear?

These Rust Insights lists include My Rust server | Powered by AMP: Best Rust community servers and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

What does the population of My Rust server | Powered by AMP look like?

My Rust server | Powered by AMP was last seen 15 days 11 hours ago and is offline right now.

In the ranking of Rust servers, where does My Rust server | Powered by AMP place?

Player hours over seven days put My Rust server | Powered by AMP at #15,327, within the top 71% of the ranked field.

Settings and rules

What are the settings and rules for My Rust server | Powered by AMP?

No gather rate appears in the name of My Rust server | Powered by AMP. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on My Rust server | Powered by AMP?

A procedural map, generated by the game, is what My Rust server | Powered by AMP runs.

How to join

How can you get onto My Rust server | Powered by AMP?

Open the console with F1 in Rust and enter client.connect 143.223.148.245:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.