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Rust Insights

Server profile

Kyle's SeaSkull Server

Offline, with 0 of 10 players on; ranked #16,032 of every public Rust server, the top 69%. It last wiped 28d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,032ranktop 69%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:15 UTC28d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average392/425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average458/500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average984/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average56/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Kyle's SeaSkull Server look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

How often does Kyle's SeaSkull Server wipe, and on which day?

Too few wipes are on record for Kyle's SeaSkull Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 28 days 3 hours ago.

About the server

On what version does Kyle's SeaSkull Server currently run?

The Rust build is network protocol 2633 and build 165217, running on Windows, for Kyle's SeaSkull Server. The same protocol is required to join, and Steam takes care of updating it.

Has Kyle's SeaSkull Server stayed online, and is it up now?

Offline at the moment, Kyle's SeaSkull Server was last seen 27 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 1 October 2026.

In which location does Kyle's SeaSkull Server sit?

A region is not published by Kyle's SeaSkull Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 143.105.21.224:28015 is where it answers.

Lists and tags

What is meant by each tag on Kyle's SeaSkull Server?

These tags come from Kyle's SeaSkull Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Kyle's SeaSkull Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include Kyle's SeaSkull Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of Kyle's SeaSkull Server look like?

Kyle's SeaSkull Server was last seen 27 days 21 hours ago and is offline right now.

In the ranking of Rust servers, where does Kyle's SeaSkull Server place?

Player hours over seven days put Kyle's SeaSkull Server at #16,032, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on Kyle's SeaSkull Server?

Nothing about gather rate is given in the name of Kyle's SeaSkull Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Join

How do you connect to Kyle's SeaSkull Server?

Type client.connect 143.105.21.224:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.