Server profile
Kyle's SeaSkull Server
Offline, with 0 of 10 players on; ranked #15,448 of every public Rust server. It last wiped 43d ago.
Offline 143.105.21.163:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|72/250
- Rustoria.co - EU East Long106/200
- Rusty Moose |EU Main|327/350
- Rustafied.com - EU Friday20/100
- Rustoria.co - EU Main419/450
- Rustoria.co - EU East Medium304/325
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Kyle's SeaSkull Server wipe?
The record of Kyle's SeaSkull Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 43 days 8 hours ago.
Server
Which Rust version is Kyle's SeaSkull Server on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Kyle's SeaSkull Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Kyle's SeaSkull Server, and is it up at the moment?
The last sighting of Kyle's SeaSkull Server was 42 days 5 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 September 2026.
What location is listed for Kyle's SeaSkull Server?
No region is published by Kyle's SeaSkull Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 143.105.21.163:28015 is where it answers.
Lists and tags
What is meant by each tag on Kyle's SeaSkull Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Kyle's SeaSkull Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Kyle's SeaSkull Server appear?
Kyle's SeaSkull Server appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Kyle's SeaSkull Server right now, and how does that number move?
Kyle's SeaSkull Server is offline at the moment; the last sighting was 42 days 5 hours ago.
Where does Kyle's SeaSkull Server sit in the rankings?
Player hours over seven days put Kyle's SeaSkull Server at #15,448, within the top – of the ranked field.
Settings and rules
What are the settings and rules for Kyle's SeaSkull Server?
No gather rate appears in the name of Kyle's SeaSkull Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Connecting
How can you get onto Kyle's SeaSkull Server?
Type client.connect 143.105.21.163:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.