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Rust Insights

Server profile

Game Mash passthrough (local)

Offline, with 0 of 4 players on; ranked #15,848 of every public Rust server, the top 72%. It last wiped 21d ago.

Filed under
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak –
#15,848ranktop 72%
21d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490/575
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561/650
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456/525

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Game Mash passthrough (local) wipe, and how often?

Its rhythm cannot be read yet: Game Mash passthrough (local) has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 21 days 8 hours ago.

Server details

On what version does Game Mash passthrough (local) currently run?

Running on Windows, Game Mash passthrough (local) is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Game Mash passthrough (local), and is it up at the moment?

The last sighting of Game Mash passthrough (local) was 21 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 8 October 2026.

What location is listed for Game Mash passthrough (local)?

A region is not published by Game Mash passthrough (local). Rust Insights reports the location a server declares, not the physical place of the machine. 143.105.203.122:28015 is where it answers.

Tags

How should you read the tags listed for Game Mash passthrough (local)?

When the game's server browser reads Game Mash passthrough (local), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Game Mash passthrough (local) turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Game Mash passthrough (local) are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on Game Mash passthrough (local) right now?

Game Mash passthrough (local) was last seen 21 days 8 hours ago and is offline right now.

In the ranking of Rust servers, where does Game Mash passthrough (local) place?

Player hours over seven days put Game Mash passthrough (local) at #15,848, within the top 72% of the ranked field.

Settings and rules

How is Game Mash passthrough (local) configured, and what rules apply?

Nothing about gather rate is given in the name of Game Mash passthrough (local). No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

How to join

What is the way to join Game Mash passthrough (local)?

Open the console with F1 in Rust and enter client.connect 143.105.203.122:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167058
Build Build 167058 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.