Server profile
Game Mash passthrough (local)
Offline, with 0 of 4 players on; ranked #15,848 of every public Rust server, the top 72%. It last wiped 21d ago.
Offline 143.105.203.122:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|113/250
- Rustoria.co - EU East Long141/200
- Rusty Moose |EU Main|490/575
- Rustafied.com - EU Friday30/100
- Rustoria.co - EU Main561/650
- Rustoria.co - EU East Medium456/525
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Game Mash passthrough (local) wipe, and how often?
Its rhythm cannot be read yet: Game Mash passthrough (local) has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 21 days 8 hours ago.
Server details
On what version does Game Mash passthrough (local) currently run?
Running on Windows, Game Mash passthrough (local) is on Rust network protocol 2634 and build 167058. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Game Mash passthrough (local), and is it up at the moment?
The last sighting of Game Mash passthrough (local) was 21 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 8 October 2026.
What location is listed for Game Mash passthrough (local)?
A region is not published by Game Mash passthrough (local). Rust Insights reports the location a server declares, not the physical place of the machine. 143.105.203.122:28015 is where it answers.
Tags
How should you read the tags listed for Game Mash passthrough (local)?
When the game's server browser reads Game Mash passthrough (local), it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Game Mash passthrough (local) turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Game Mash passthrough (local) are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Game Mash passthrough (local) right now?
Game Mash passthrough (local) was last seen 21 days 8 hours ago and is offline right now.
In the ranking of Rust servers, where does Game Mash passthrough (local) place?
Player hours over seven days put Game Mash passthrough (local) at #15,848, within the top 72% of the ranked field.
Settings and rules
How is Game Mash passthrough (local) configured, and what rules apply?
Nothing about gather rate is given in the name of Game Mash passthrough (local). No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.
How to join
What is the way to join Game Mash passthrough (local)?
Open the console with F1 in Rust and enter client.connect 143.105.203.122:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.