Server profile
localtest
Online, with 0 of 10 players on; ranked #14,018 of every public Rust server, the top 63%. It last wiped 12h ago.
Online 142.189.204.220:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 04:53 UTC13h ago | – | – | running | 1 |
| Tue 13 Oct, 15:03 UTC16d ago | 1 | – | – | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|346/400
- Rustoria.co - EU East Long454/500
- Rusty Moose |EU Main|985/1000
- Rustafied.com - EU Friday45/100
- Rustoria.co - EU Main983/1000
- Rustoria.co - US Main43/250
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does localtest look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does localtest wipe?
The record of localtest's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 hours ago.
About the server
Which Rust version is localtest on?
Rust network protocol 2635 and build 168909 on Windows is what localtest runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for localtest, and is it online?
localtest is currently reachable and online. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
In which location does localtest sit?
No region is published by localtest. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 142.189.204.220:28015.
Lists and tags
Which meanings sit behind the tags on localtest?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what localtest publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does localtest turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry localtest are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on localtest right now, and how does that number move?
localtest shows 0 players at the moment, against 10 slots. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 05:00 UTC, averaging 1 players.
Where does localtest sit in the rankings?
Player hours over seven days put localtest at #14,018, within the top 63% of the ranked field.
Settings and rules
How is localtest configured, and what rules apply?
No gather rate appears in the name of localtest. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on localtest?
The game generates the map on localtest, which is procedural.
How to join
What is the way to join localtest?
To connect, start Rust and enter client.connect 142.189.204.220:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.