Server profile
test
Offline, with 0 of 10 players on; ranked #15,258 of every public Rust server, the top 65%. It last wiped 49d ago.
Offline 142.170.178.68:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long125/200
- Rusty Moose |EU Main|14/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday13/100
- Rustoria.co - EU East Medium41/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does test wipe, and how often?
The record of test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 49 days 11 hours ago.
Server
Which Rust version is test on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for test. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is test, and is it up at the moment?
test is offline at the moment; the last time it was seen was 27 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 1 October 2026.
What location is listed for test?
A region is not published by test. Rust Insights reports the location a server declares, not the physical place of the machine. 142.170.178.68:28015 is where it answers.
Server tags
Which meanings sit behind the tags on test?
When the game's server browser reads test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does test appear?
These Rust Insights lists include test: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on test right now?
test is offline at the moment; the last sighting was 27 days 11 hours ago.
In the ranking of Rust servers, where does test place?
On player hours for the last seven days, test sits at #15,258, inside the top 65% of ranked servers.
Rules and settings
What are the settings and rules for test?
No gather rate appears in the name of test. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to test?
Type client.connect 142.170.178.68:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.