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Rust Insights

Server profile

Rustomatic | Oldskool Hardcore | Bi-weekly

Online, with 0 of 100 players on; ranked #6,657 of every public Rust server, the top 30%. It last wiped 8h ago.

Filed under teams off oxidehardcore
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak 2
#6,657ranktop 30%
8h agolast wipeno schedule published
7d 1hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
0123418:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020018:0003:0012:0022:0007:0016:00Wiped Thu 29 Oct, 08:58 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

21 days usual gap between real wipes
100% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 20d 15hThu 19 Nov, 08:58 UTC
  3. 35d 1hThu 3 Dec, 19:00 UTCFW
  4. 41d 15hThu 10 Dec, 08:58 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 08:58 UTC8h ago – – running 0
Thu 15 Oct, 09:01 UTC14d ago 4 – – 1
Thu 1 Oct, 18:15 UTC FW27d ago 2 halved by day 8 13.6 days 0
Thu 17 Sep, 07:53 UTC42d ago 7 halved by day 1 14.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 9 on average15/200
  2. [EU] Facepunch Hardcore 1EU · no group limit · monthly · 6 on average7/400
  3. Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 4 on average3/75
  4. [US East] Facepunch Hardcore 1NA · no group limit · monthly · 4 on average2/400
  5. Rusticated.com - EU Hardcore Trio | Thursday WipesEU · no group limit · weekly · 4 on average7/150
  6. Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does Rustomatic | Oldskool Hardcore | Bi-weekly look like once wipe day arrives?

The average busiest point of its recent wipes was 4 players. 2 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 5.

How often does Rustomatic | Oldskool Hardcore | Bi-weekly wipe, and on which day?

Wipes on Rustomatic | Oldskool Hardcore | Bi-weekly come every 3 weeks on Thursday at 08:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 8 hours have passed since its current world was created.

Server details

How well does Rustomatic | Oldskool Hardcore | Bi-weekly perform?

Average server fps over the last 48 hours was 103, with a floor of 63. At its highest the entity count reached 106,177: buildings, deployables and everything else. Memory use peaked at 3,660 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Rustomatic | Oldskool Hardcore | Bi-weekly?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Rustomatic | Oldskool Hardcore | Bi-weekly. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Rustomatic | Oldskool Hardcore | Bi-weekly, and is it up at the moment?

Right now Rustomatic | Oldskool Hardcore | Bi-weekly is up and running. Going by the uptime figure it gives, its last restart was around 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Rustomatic | Oldskool Hardcore | Bi-weekly run from?

No region is published by Rustomatic | Oldskool Hardcore | Bi-weekly. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 142.132.217.116:28025.

Server tags

What is meant by each tag on Rustomatic | Oldskool Hardcore | Bi-weekly?

These tags come from Rustomatic | Oldskool Hardcore | Bi-weekly and are read by the game's server browser: gmhardcore (Game mode): Harsher rules apply here: hardcore; mp100 (Max players): The slot count is 100; ts0 (Group limit): Teams are disabled here; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod). You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Rustomatic | Oldskool Hardcore | Bi-weekly?

Rustomatic | Oldskool Hardcore | Bi-weekly appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore; Server tag: Oxide ^o; Last wipe: In the last 24 hours.

Population

How many players are on Rustomatic | Oldskool Hardcore | Bi-weekly right now, and how does that number move?

Of its 100 slots, Rustomatic | Oldskool Hardcore | Bi-weekly currently has 0 filled. A weekly average of 0 players goes with a peak of 2.

In the ranking of Rust servers, where does Rustomatic | Oldskool Hardcore | Bi-weekly place?

Player hours over seven days put Rustomatic | Oldskool Hardcore | Bi-weekly at #6,657, within the top 30% of the ranked field.

Settings and rules

What are the settings and rules for Rustomatic | Oldskool Hardcore | Bi-weekly?

The name of Rustomatic | Oldskool Hardcore | Bi-weekly does not state a gather rate. The server does not publish a group limit. You get hardcore as the game mode, The toughest mode from Facepunch. PvP and raiding are both enabled. Community is the browser category it appears in. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Rustomatic | Oldskool Hardcore | Bi-weekly?

Size 4,250, procedural, generated by the game: that is the map on Rustomatic | Oldskool Hardcore | Bi-weekly.

How to join

What is the way to join Rustomatic | Oldskool Hardcore | Bi-weekly?

To connect, start Rust and enter client.connect 142.132.217.116:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://www.rustomatic.eu.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o

Game

gmhardcore
Game mode Harsher rules apply here: hardcore.
mp100
Max players The slot count is 100.
ts0
Group limit Teams are disabled here.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.