Server profile · EU
[EU] NULLSECTOR-47 | RUST TEST SERVER
Offline, with 0 of 100 players on; ranked #6,826 of every public Rust server, the top 31%. It makes a new world every few hours rather than wiping.
Offline EU 142.132.211.254:28050 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:24 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:33 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 10:45 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 10:32 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:17 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:27 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 08:14 UTC5d ago | 1 | – | 1 days | 0 |
| Sat 17 Oct, 21:57 UTC11d ago | 1 | halved by day 1 | 6.4 days | 0 |
| Sat 17 Oct, 16:18 UTC11d ago | – | – | – | 0 |
| Sat 17 Oct, 12:56 UTC12d ago | 1 | – | 0.4 days | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does [EU] NULLSECTOR-47 | RUST TEST SERVER wipe, and how often?
A new world arrives every few hours on [EU] NULLSECTOR-47 | RUST TEST SERVER, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server
How well does [EU] NULLSECTOR-47 | RUST TEST SERVER perform?
The 48-hour average for server fps is 173, and 173 was the lowest seen. At its highest the entity count reached 156,590: buildings, deployables and everything else. The highest memory figure was 4,188 MB. A climbing entity count and low fps are what players experience as lag.
On what version does [EU] NULLSECTOR-47 | RUST TEST SERVER currently run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] NULLSECTOR-47 | RUST TEST SERVER runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [EU] NULLSECTOR-47 | RUST TEST SERVER, and is it online?
Offline at the moment, [EU] NULLSECTOR-47 | RUST TEST SERVER was last seen 45 hours ago. The uptime it reports puts the last restart at about 17 hours ago. The last 7 full days gave 102 of 168 hours up, or 61% of the time. On 10 October 2026 is when Rust Insights first saw it.
Where does [EU] NULLSECTOR-47 | RUST TEST SERVER run from?
With its EU tag, [EU] NULLSECTOR-47 | RUST TEST SERVER lists itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 142.132.211.254:28050 is where it answers.
Lists and tags
How should you read the tags listed for [EU] NULLSECTOR-47 | RUST TEST SERVER?
These tags come from [EU] NULLSECTOR-47 | RUST TEST SERVER and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Find it in the browser under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does [EU] NULLSECTOR-47 | RUST TEST SERVER turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry [EU] NULLSECTOR-47 | RUST TEST SERVER are Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population history
What does the population of [EU] NULLSECTOR-47 | RUST TEST SERVER look like?
[EU] NULLSECTOR-47 | RUST TEST SERVER was last seen 45 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.
How does [EU] NULLSECTOR-47 | RUST TEST SERVER compare with other Rust servers in the ranking?
[EU] NULLSECTOR-47 | RUST TEST SERVER holds #6,826 for player hours over the last seven days, #1,964 in Europe and in the top 31% of all ranked servers.
Map and rules
What settings and rules apply on [EU] NULLSECTOR-47 | RUST TEST SERVER?
The name of [EU] NULLSECTOR-47 | RUST TEST SERVER does not state a gather rate. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on [EU] NULLSECTOR-47 | RUST TEST SERVER?
The game generates the map on [EU] NULLSECTOR-47 | RUST TEST SERVER: procedural, size 4,500, seed 3486489. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
What is the way to join [EU] NULLSECTOR-47 | RUST TEST SERVER?
Open the console with F1 in Rust and enter client.connect 142.132.211.254:28050. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
