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Rust Insights

Server profile

GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU

Online, with 0 of ? players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 2d ago.

Filed under 1e+06x weekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ ? players now
07-day averagepeak –
#15,335ranktop 69%
2d agolast wipeweekly schedule
17hnext wipeFri 30 Oct, 02:47 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304010:0019:0004:0012:0022:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Friday 30 October, 02:47 UTC, in 17h. Every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC · high confidence

2.3 days usual gap between real wipes
100% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

Coming wipes

  1. 17hFri 30 Oct, 02:47 UTC
  2. 2d 18hSun 1 Nov, 03:47 UTC
  3. 4d 18hTue 3 Nov, 03:47 UTC
  4. 7d 9hThu 5 Nov, 19:00 UTCFW
  5. 7d 17hFri 6 Nov, 02:47 UTC
  6. 9d 18hSun 8 Nov, 03:47 UTC
  7. 11d 18hTue 10 Nov, 03:47 UTC
  8. 14d 17hFri 13 Nov, 02:47 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 27 OctSun 25 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in, with 1 in the queue.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 03:47 UTC2d ago 0+1 queue – running 0
Sun 25 Oct, 03:47 UTC4d ago 0+1 queue – 2 days 0
Fri 23 Oct, 02:47 UTC6d ago 0 – 2 days 0
Tue 20 Oct, 02:47 UTC9d ago 0+1 queue – 3 days 0
Sun 18 Oct, 02:47 UTC11d ago 0 – 2 days 0
Fri 16 Oct, 02:48 UTC13d ago 0 – 2 days 0
Tue 13 Oct, 02:47 UTC16d ago 0 – 3 days 0
Sun 11 Oct, 02:47 UTC18d ago 0+1 queue – 2 days 0
Fri 9 Oct, 02:47 UTC20d ago 0 – 2 days 0
Tue 6 Oct, 02:47 UTC23d ago 0 – 3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 76 on average42/200
  2. №001 CRON • x1000000 ДЛЯ НОВИЧКОВ ЛёгкийEU · groups of 9+ · 1e+06x · weekly · 6 on average12/225
  3. LUCKY RUST | X1000000 | BONUS | PVP I EVENT IEU · groups of 100+ · 1e+06x · weekly · 2 on average0/350
  4. ▶RUST RUSSIA MAX 5 [X5|FPS+|TP|BRO] WIPE 26.10◀EU · groups of 5 · 5x · weekly · 1 on average1/100
  5. EU FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAIDEU · groups of 100+ · 1e+07x · weekly · 95 on average48/100
  6. Gibberish Rust X MILLION 1000000000000X CLANS|TELE|SHOP|NoFUEL|EU · groups of 12+ · 1e+12x · weekly · 4 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe came the peak, and a further 1 stood in the queue.

When does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU wipe, and how often?

On GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU, wipes are scheduled every Tuesday at 03:47, every Friday at 02:47 and every Sunday at 03:47 UTC. Friday 30 October at 02:47 UTC is when the next wipe is due. 2 days 5 hours have passed since its current world was created. The tags list wipes as weekly.

Server

What does performance look like on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

Average server fps over the last 48 hours was 30, with a floor of 30. Buildings, deployables and the rest took the entity count as high as 13,728. Memory use peaked at 2,745 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU currently run?

Rust network protocol 2635 and build 168909 on Linux is what GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU runs. The same protocol is required to join, and Steam takes care of updating it.

Has GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU stayed online, and is it up now?

Right now GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU is up and running. Going by the uptime figure it gives, its last restart was around 2 days 3 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU sit?

The name of GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 141.98.157.79:26665.

Lists and tags

How should you read the tags listed for GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts5 (Group limit): A team holds 5 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^w (Weekly): The cycle repeats each week; ^e (Minigames): Minigames such as arenas, Bedwars and parkour are what you play here; ^d (Combat training): Practise aim and PvP here, and the loot is provided; ^i (Battlefield): PvP is quick, helped by kits and raised rates; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; modded (Modded): Modded is its listing, because plugins or settings change how the game plays are what GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which person or group runs GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

No other server we track uses the rust.global hostname that GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU publishes.

Where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU turn up among the Rust Insights lists and filters?

GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU appears among the following Rust Insights lists: Rust servers with a gather rate above 10x, Rust servers in Europe, Modded Rust servers, explained, Aim training servers, live and Battlefield Rust servers, with figures. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Population

How many players are on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU right now, and how does that number move?

At this moment, GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU shows 0 players. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU place?

On player hours for the last seven days, GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU sits at #15,335, inside the top 69% of ranked servers.

Rules and settings

What settings and rules apply on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

A 1e+06x gather rate is what the name of GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU states. Up to 5 players can join one group. You get minigames & battle royale as the game mode, arenas, Bedwars, parkour, battle royale. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.

What is the map on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

The game generates the map on GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU: procedural, size 2,200, seed 1135614232. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join GLOBAL RUST | BATTLEFIELD | x1000000 | BILLION | FUN | EU?

Open the console with F1 in Rust and enter client.connect 141.98.157.79:26665. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/QXG9zTjAVJ.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2635,^z,^y,^w,^e,^d,^i,gmrust,cs168909,ts5,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts5
Group limit A team holds 5 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour are what you play here.
^d
Combat training Practise aim and PvP here, and the loot is provided.
^i
Battlefield PvP is quick, helped by kits and raised rates.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.
modded
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.