Server profile
ZZ-TEST-rust
Offline, with 0 of 24 players on; ranked #16,000 of every public Rust server, the top 70%. It last wiped 25d ago.
Offline 141.227.170.83:32176 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|636/675
- Rustoria.co - EU East Long485/525
- Rusty Moose |EU Main|59/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday138/200
- Rustoria.co - EU East Medium255/300
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does ZZ-TEST-rust wipe, and on which day?
The record of ZZ-TEST-rust's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 23 hours have passed since its current world was created.
Server
On what version does ZZ-TEST-rust currently run?
Rust network protocol 2634 and build 166586 on Linux is what ZZ-TEST-rust runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ZZ-TEST-rust, and is it up at the moment?
Offline at the moment, ZZ-TEST-rust was last seen 25 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
Where does ZZ-TEST-rust run from?
No region is published by ZZ-TEST-rust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 141.227.170.83:32176.
Tags
How should you read the tags listed for ZZ-TEST-rust?
When the game's server browser reads ZZ-TEST-rust, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp24 (Max players): 24 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does ZZ-TEST-rust appear?
These Rust Insights lists include ZZ-TEST-rust: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of ZZ-TEST-rust look like?
ZZ-TEST-rust was last seen 25 days 5 hours ago and is offline right now.
How does ZZ-TEST-rust compare with other Rust servers in the ranking?
Player hours over seven days put ZZ-TEST-rust at #16,000, within the top 70% of the ranked field.
Settings and rules
What settings and rules apply on ZZ-TEST-rust?
Nothing about gather rate is given in the name of ZZ-TEST-rust. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on ZZ-TEST-rust?
Size 2,000 and seed 1500 define the procedural map on ZZ-TEST-rust, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto ZZ-TEST-rust?
Open the console with F1 in Rust and enter client.connect 141.227.170.83:32176. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.