Server profile
Bulleted SDK - Local Aim Training
Offline, with 1 of 10 players on; ranked #14,176 of every public Rust server, the top 60%. It last wiped 28d ago.
Offline 140.225.208.50:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP2/10
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- ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X1/100
- [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v12/100
- [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v16/100
- PVP Arena | Aimtrain0/40
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Bulleted SDK - Local Aim Training wipe, and on which day?
The record of Bulleted SDK - Local Aim Training's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 28 days 17 hours ago.
Server
Which Rust version is Bulleted SDK - Local Aim Training on?
Running on Windows, Bulleted SDK - Local Aim Training is on Rust network protocol 2633 and build 165217. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Bulleted SDK - Local Aim Training, and is it online?
The last sighting of Bulleted SDK - Local Aim Training was 28 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 1 October 2026 is when Rust Insights first saw it.
In which location does Bulleted SDK - Local Aim Training sit?
A region is not published by Bulleted SDK - Local Aim Training. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 140.225.208.50:28015.
Lists and tags
How should you read the tags listed for Bulleted SDK - Local Aim Training?
When the game's server browser reads Bulleted SDK - Local Aim Training, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Bulleted SDK - Local Aim Training?
Bulleted SDK - Local Aim Training appears among the following Rust Insights lists: Modded Rust servers, explained and Aim training servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Bulleted SDK - Local Aim Training right now, and how does that number move?
The last time Bulleted SDK - Local Aim Training was seen online was 28 days 12 hours ago, and it is offline now.
Where does Bulleted SDK - Local Aim Training sit in the rankings?
The player-hours ranking for the last seven days puts Bulleted SDK - Local Aim Training at #14,176, among the top 60% of all ranked servers.
Settings and rules
How is Bulleted SDK - Local Aim Training configured, and what rules apply?
No gather rate appears in the name of Bulleted SDK - Local Aim Training. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched off.
Which map is live on Bulleted SDK - Local Aim Training?
The game generates the map on Bulleted SDK - Local Aim Training, which is procedural.
Connecting
What is the way to join Bulleted SDK - Local Aim Training?
Type client.connect 140.225.208.50:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.