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Rust Insights

Server profile

SuperChicken Rust

Online, with 0 of 20 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 145d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
145d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does SuperChicken Rust wipe, and how often?

The record of SuperChicken Rust's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 145 days 17 hours have passed since its current world was created.

Server

What does performance look like on SuperChicken Rust?

Server fps averaged 23 over 48 hours; the lowest reading was 9. At its highest the entity count reached 144,294: buildings, deployables and everything else. The highest memory figure was 5,281 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on SuperChicken Rust?

Rust network protocol 2627 and build 153611 on Linux is what SuperChicken Rust runs. Joining needs your game on the same protocol, which Steam updates for you.

Has SuperChicken Rust stayed online, and is it up now?

At the time of this check SuperChicken Rust is online. Going by the uptime figure it gives, its last restart was around 5 days 13 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for SuperChicken Rust?

There is no region published for SuperChicken Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 14.203.94.98:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on SuperChicken Rust?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2627 (Protocol): To join you need the same version; protocol 2627; cs153611 (Build): Build 153611 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set are what SuperChicken Rust publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does SuperChicken Rust appear?

SuperChicken Rust appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of SuperChicken Rust look like?

SuperChicken Rust shows 0 players at the moment, against 20 slots. Across the past week the mean was 0 players.

How does SuperChicken Rust compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts SuperChicken Rust at #15,348, among the top 69% of all ranked servers.

Map and rules

How is SuperChicken Rust configured, and what rules apply?

No gather rate appears in the name of SuperChicken Rust. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on SuperChicken Rust?

The game generates the map on SuperChicken Rust: procedural, size 5,000, seed 65133794. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How do you connect to SuperChicken Rust?

Open the console with F1 in Rust and enter client.connect 14.203.94.98:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2627,gmrust,cs153611,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2627
Protocol To join you need the same version; protocol 2627.
cs153611
Build Build 153611 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.