Server profile
LocalServer
Offline, with 1 of 500 players on; ranked #13,849 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline 14.12.117.192:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|484/575
- Rustoria.co - EU East Long299/400
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday83/150
- Rustoria.co - EU East Medium107/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does LocalServer wipe?
Its rhythm cannot be read yet: LocalServer has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on LocalServer?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LocalServer, and is it online?
The last sighting of LocalServer was 24 days 9 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 2 October 2026.
What location is listed for LocalServer?
No region is published by LocalServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 14.12.117.192:28015 is where it answers.
Tags
What is meant by each tag on LocalServer?
These tags come from LocalServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does LocalServer appear?
The Rust Insights lists that carry LocalServer are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on LocalServer right now?
LocalServer is offline at the moment; the last sighting was 24 days 9 hours ago.
In the ranking of Rust servers, where does LocalServer place?
The player-hours ranking for the last seven days puts LocalServer at #13,849, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on LocalServer?
No gather rate appears in the name of LocalServer. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on LocalServer?
The map on LocalServer is procedural and the game generates it.
Join
What is the way to join LocalServer?
Open the console with F1 in Rust and enter client.connect 14.12.117.192:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.