Server profile
[SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip
Online, with 0 of 40 players on; ranked #5,820 of every public Rust server, the top 26%. It last wiped 2d ago.
Online 139.99.22.23:29588 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 26% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Tuesday 3 November, 09:50 UTC, in 4d 23h. Its weekly schedule tag · low confidence
Coming wipes
- 4d 23hTue 3 Nov, 09:50 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 11d 23hTue 10 Nov, 09:50 UTC
- 18d 23hTue 17 Nov, 09:50 UTC
- 25d 23hTue 24 Nov, 09:50 UTC
- 32d 23hTue 1 Dec, 09:50 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 39d 23hTue 8 Dec, 09:50 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:50 UTC2d ago | – | – | running | 0 |
| Thu 22 Oct, 18:52 UTC6d ago | 2 | held half | 4.6 days | 0 |
| Thu 22 Oct, 09:43 UTC7d ago | 2 | – | 0.4 days | 1 |
| Sat 17 Oct, 13:37 UTC11d ago | 3 | held half | 4.8 days | 0 |
| Fri 16 Oct, 07:05 UTC13d ago | 3 | – | 1.3 days | 0 |
| Thu 15 Oct, 17:07 UTC13d ago | 2 | – | 0.6 days | 1 |
| Tue 13 Oct, 14:38 UTC15d ago | 3 | held half | 2.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip, what happens on wipe day?
At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.
How often does [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip wipe, and on which day?
Too few wipes are on record for [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip to confirm its schedule, so the tag guides the prediction. A wipe is expected on Tuesday 3 November at 09:50 UTC. This world dates from 2 days ago. Its tags carry a weekly wipe schedule.
About the server
Does [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip hold a steady frame rate?
The 48-hour average for server fps is 208, and 21 was the lowest seen. The world held a peak of 67,238 entities, counting buildings, deployables and all the rest. The highest memory figure was 3,359 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip currently run?
Rust network protocol 2635 and build 168909 on Linux is what [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip runs. Joining needs your game on the same protocol, which Steam updates for you.
Has [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip stayed online, and is it up now?
Right now [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip is up and running. Going by the uptime figure it gives, its last restart was around 2 hours ago. The last 7 full days gave 144 of 168 hours up, or 86% of the time. The first record Rust Insights has of it is 13 October 2026.
In which location does [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip sit?
[SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip publishes no region tag, but Asia is where its name points. Rust Insights reports the location a server declares, not the physical place of the machine. 139.99.22.23:29588 is where it answers.
Server tags
What is meant by each tag on [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip turn up among the Rust Insights lists and filters?
[SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip appears among the following Rust Insights lists: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.
Player counts
What does the population of [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip look like?
At the time of this refresh, [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip holds 0 players on 40 slots. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 18:00 UTC, with an average of 1 players.
How does [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip compare with other Rust servers in the ranking?
Player hours over seven days put [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip at #5,820, within the top 26% of the ranked field.
Settings and rules
What are the settings and rules for [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip?
A 2x gather rate is what the name of [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip states. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
Which map is live on [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip?
[SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip runs a procedural map of size 3,500 with seed 564262858, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How do you connect to [SEA] Phoenix International | 2x | Solo/Dou/Trio | Weekly | Wip?
To connect, start Rust and enter client.connect 139.99.22.23:29588 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/wJrPSMJGP.
