Skip to the story

Live edition102,993 playing on 11,872 servers

Rust Insights

Server profile

Sysctl Rust Server

Online, with 0 of 500 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under
Launch Rust and join
0/ 500 players now 0% full
07-day averagepeak –
#15,289ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0010:0019:0002:0010:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:38 UTC26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average307/325
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average391/425
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average955/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average46/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average983/1000
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average783/800

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Sysctl Rust Server, what happens on wipe day?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does Sysctl Rust Server wipe, and on which day?

Too few wipes are on record for Sysctl Rust Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 3 hours have passed since its current world was created.

Server

What Rust version is live on Sysctl Rust Server?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Sysctl Rust Server. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Sysctl Rust Server, and is it online?

Sysctl Rust Server is currently reachable and online. It spent 161 of the last 7 full days' 168 hours up, 96% of the time. Rust Insights first logged this server on 3 October 2026.

Where does Sysctl Rust Server run from?

A region is not published by Sysctl Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 139.177.179.60:28015 is where it answers.

Tags

What is meant by each tag on Sysctl Rust Server?

These tags come from Sysctl Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Sysctl Rust Server appear?

The Rust Insights lists that carry Sysctl Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Sysctl Rust Server right now?

Of its 500 slots, Sysctl Rust Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does Sysctl Rust Server sit in the rankings?

On player hours for the last seven days, Sysctl Rust Server sits at #15,289, inside the top 69% of ranked servers.

Settings and rules

How is Sysctl Rust Server configured, and what rules apply?

The name of Sysctl Rust Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is off: Valve's anti-cheat is not active.

What is the map on Sysctl Rust Server?

The map on Sysctl Rust Server is procedural and the game generates it.

Connecting

What is the way to join Sysctl Rust Server?

To connect, start Rust and enter client.connect 139.177.179.60:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.