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Rust Insights

Server profile

Test server

Offline, with 1 of 10 players on; ranked #10,751 of every public Rust server, the top 48%. It last wiped 11d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#10,751ranktop 48%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75112:0013:0023:0000:00Wiped Wed 28 Oct, 12:51 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct29 Oct

Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1.5

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 12:51 UTC18h ago – – running 1
Sun 18 Oct, 06:16 UTC11d ago 1 – 10.3 days 1
Sun 11 Oct, 14:02 UTC17d ago 1 – 6.7 days 0
Sat 10 Oct, 12:37 UTC18d ago 1 – 1.1 days 0
Fri 2 Oct, 05:58 UTC27d ago 1 halved by day 2 8.3 days 0
Sat 26 Sep, 11:25 UTC32d ago 3 halved by day 1 5.8 days 2
Fri 25 Sep, 12:57 UTC33d ago 3 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average209/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average200/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average17/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average18/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average19/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average105/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Test server?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.5.

When does Test server wipe, and how often?

No next wipe can be predicted for Test server, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days ago.

Server

What Rust version is live on Test server?

Running on Windows, Test server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Test server, and is it up at the moment?

Offline at the moment, Test server was last seen 7 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. Rust Insights first logged this server on 25 September 2026.

What location is listed for Test server?

A region is not published by Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 138.64.100.50:28015 is where it answers.

Lists and tags

What is meant by each tag on Test server?

When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Test server turn up among the Rust Insights lists and filters?

These Rust Insights lists include Test server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Test server look like?

Test server was last seen 7 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 13:00 UTC, with an average of 1 players.

Where does Test server sit in the rankings?

Player hours over seven days put Test server at #10,751, within the top 48% of the ranked field.

Rules and settings

What are the settings and rules for Test server?

The name of Test server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on Test server?

A procedural map, generated by the game, is what Test server runs.

How to join

What is the way to join Test server?

Open the console with F1 in Rust and enter client.connect 138.64.100.50:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.