Server profile
Test server
Offline, with 1 of 10 players on; ranked #10,751 of every public Rust server, the top 48%. It last wiped 11d ago.
Offline 138.64.100.50:28015 checked 7h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 48% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:51 UTC18h ago | – | – | running | 1 |
| Sun 18 Oct, 06:16 UTC11d ago | 1 | – | 10.3 days | 1 |
| Sun 11 Oct, 14:02 UTC17d ago | 1 | – | 6.7 days | 0 |
| Sat 10 Oct, 12:37 UTC18d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 05:58 UTC27d ago | 1 | halved by day 2 | 8.3 days | 0 |
| Sat 26 Sep, 11:25 UTC32d ago | 3 | halved by day 1 | 5.8 days | 2 |
| Fri 25 Sep, 12:57 UTC33d ago | 3 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|209/250
- Rustoria.co - EU East Long200/225
- Rusty Moose |EU Main|17/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday19/100
- Rustoria.co - EU East Medium105/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Test server?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.5.
When does Test server wipe, and how often?
No next wipe can be predicted for Test server, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days ago.
Server
What Rust version is live on Test server?
Running on Windows, Test server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Test server, and is it up at the moment?
Offline at the moment, Test server was last seen 7 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. Rust Insights first logged this server on 25 September 2026.
What location is listed for Test server?
A region is not published by Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 138.64.100.50:28015 is where it answers.
Lists and tags
What is meant by each tag on Test server?
When the game's server browser reads Test server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Test server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of Test server look like?
Test server was last seen 7 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 13:00 UTC, with an average of 1 players.
Where does Test server sit in the rankings?
Player hours over seven days put Test server at #10,751, within the top 48% of the ranked field.
Rules and settings
What are the settings and rules for Test server?
The name of Test server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on Test server?
A procedural map, generated by the game, is what Test server runs.
How to join
What is the way to join Test server?
Open the console with F1 in Rust and enter client.connect 138.64.100.50:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.