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Live edition39,834 playing on 11,696 servers

Rust Insights

Server profile

JMS

Online, with 0 of 20 players on; ranked #10,412 of every public Rust server, the top 47%. It last wiped 17d ago.

Filed under
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 1
#10,412ranktop 47%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020003:0012:0021:0005:0014:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep13 Oct17 Oct21 Oct25 Oct29 Oct

Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 18:06 UTC17d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average173/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average13/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23/225

The short version

Quick answers

From the figures on this page.

Wipe days

On JMS, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 26 hours after the latest wipe, the crowd peaked.

On what schedule does JMS wipe?

Its rhythm cannot be read yet: JMS has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 17 days 7 hours have passed since its current world was created.

Server details

How well does JMS perform?

The 48-hour average for server fps is 96, and 43 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 106,748. The highest memory figure was 4,207 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on JMS?

Running on Windows, JMS is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for JMS, and is it online?

JMS is currently reachable and online. Going by the uptime figure it gives, its last restart was around 5 days 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does JMS run from?

There is no region published for JMS. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 138.255.7.181:28015.

Lists and tags

What is meant by each tag on JMS?

These tags come from JMS and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature JMS?

These Rust Insights lists include JMS: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on JMS right now, and how does that number move?

Of its 20 slots, JMS currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1. Look at the last 48 hours and the peak hour is 00:00 UTC, at 1 players on average.

Where does JMS sit in the rankings?

Player hours over seven days put JMS at #10,412, within the top 47% of the ranked field.

Settings and rules

How is JMS configured, and what rules apply?

Nothing about gather rate is given in the name of JMS. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Which map is live on JMS?

Size 4,250 and seed 477406466 define the procedural map on JMS, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to JMS?

Type client.connect 138.255.7.181:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.