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Rust Insights

Server profile · EU

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases

Online, with 0 of 74 players on; ranked #14,683 of every public Rust server, the top 66%. It last wiped 26d ago.

Filed under biweekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 74 players now 0% full
07-day averagepeak 1
#14,683ranktop 66% · #2511 in EU
26d agolast wipebiweekly schedule
1d 13hnext wipeFri 30 Oct, 17:26 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020004:0013:0022:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 66% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 17:26 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 1d 13hFri 30 Oct, 17:26 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 15d 13hFri 13 Nov, 17:26 UTC
  4. 29d 13hFri 27 Nov, 17:26 UTC
  5. 35d 15hThu 3 Dec, 19:00 UTCFW
  6. 43d 13hFri 11 Dec, 17:26 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 17:26 UTC26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average0/200
  2. RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average1/200
  3. [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
  4. РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average1/200
  5. #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average1/300
  6. [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

On FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 44 hours after the latest wipe, the crowd peaked.

How often does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases wipe, and on which day?

The prediction for FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Friday 30 October at 17:26 UTC. 26 days 9 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases perform?

Server fps averaged 85 over 48 hours; the lowest reading was 65. Buildings, deployables and the rest took the entity count as high as 110,348. The highest memory figure was 3,050 MB. A climbing entity count and low fps are what players experience as lag.

What Rust version is live on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Running on Linux, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases stayed online, and is it up now?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is currently reachable and online. About 1 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases sit?

The EU tag is how FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 138.201.251.196:28045 is where it answers.

Lists and tags

What is meant by each tag on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

When the game's server browser reads FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp74 (Max players): The slot count is 74; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): Two weeks is the gap between wipes; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases appear?

FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How many players are on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases right now, and how does that number move?

Of its 74 slots, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

Where does FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases sit in the rankings?

In Europe, FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases is #2,511; across all ranked servers it is #14,683 on seven-day player hours, in the top 66%.

Rules and settings

How is FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases configured, and what rules apply?

Nothing about gather rate is given in the name of FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map is live on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

Size 4,096 and seed 1337 define the procedural map on FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Battlefront.

How to join

What is the way to join FunHaven PVE | Skilltree| Keepondeath| Custommap| Raidablebases?

To connect, start Rust and enter client.connect 138.201.251.196:28045 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://weoxide.host.

The small print

Server tags

What each one means.

Published as mp74,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp74
Max players The slot count is 74.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Two weeks is the gap between wipes.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.