Server profile
mK PvE Dev Server
Offline, with 0 of 40 players on; ranked #16,363 of every public Rust server, the top 71%.
Offline 138.201.138.59:30036 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|160/250
- Rustoria.co - EU East Long95/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main17/250
- Rustafied.com - EU Friday15/100
- Rustoria.co - EU East Medium17/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does mK PvE Dev Server wipe?
Its rhythm cannot be read yet: mK PvE Dev Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC.
Server details
Which Rust version is mK PvE Dev Server on?
Rust network protocol 2633 and build 165217 on Linux is what mK PvE Dev Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is mK PvE Dev Server, and is it up at the moment?
mK PvE Dev Server is offline at the moment; the last time it was seen was 33 days 12 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 25 September 2026.
Where does mK PvE Dev Server run from?
A region is not published by mK PvE Dev Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 138.201.138.59:30036.
Server tags
How should you read the tags listed for mK PvE Dev Server?
These tags come from mK PvE Dev Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does mK PvE Dev Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include mK PvE Dev Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of mK PvE Dev Server look like?
mK PvE Dev Server was last seen 33 days 12 hours ago and is offline right now.
Where does mK PvE Dev Server sit in the rankings?
The player-hours ranking for the last seven days puts mK PvE Dev Server at #16,363, among the top 71% of all ranked servers.
Map and rules
How is mK PvE Dev Server configured, and what rules apply?
The name of mK PvE Dev Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map on mK PvE Dev Server?
The map on mK PvE Dev Server is procedural and the game generates it.
Connecting
How do you connect to mK PvE Dev Server?
Type client.connect 138.201.138.59:30036 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.