Server profile
TEST
Offline, with 0 of 10 players on; ranked #14,137 of every public Rust server, the top 65%. It last wiped 26d ago.
Offline 138.124.15.73:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does TEST wipe, and on which day?
Too few wipes are on record for TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 20 hours have passed since its current world was created.
Server
On what version does TEST currently run?
Running on Windows, TEST is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Has TEST stayed online, and is it up now?
Offline at the moment, TEST was last seen 11 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
What location is listed for TEST?
A region is not published by TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 138.124.15.73:28015.
Lists and tags
What is meant by each tag on TEST?
When the game's server browser reads TEST, it finds these tags: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp10 (Max players): It holds 10 slots; ts0 (Group limit): This server has teams turned off; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TEST?
The Rust Insights lists that carry TEST are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Player counts
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 11 days 16 hours ago.
Where does TEST sit in the rankings?
Player hours over seven days put TEST at #14,137, within the top 65% of the ranked field.
Map and rules
What are the settings and rules for TEST?
The name of TEST does not state a gather rate. The server does not publish a group limit. You get hardcore as the game mode, The hardest mode Facepunch offers. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
How to join
What is the way to join TEST?
To connect, start Rust and enter client.connect 138.124.15.73:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.