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Rust Insights

Server profile

Serradinha BattleField Bots Tests

Online, with 0 of 50 players on; ranked #14,833 of every public Rust server, the top 67%. It last wiped 1d ago.

Filed under quad moddedcarbon
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#14,833ranktop 67%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75118:0003:0012:0022:0007:0016:00Wiped Sun 25 Oct, 21:31 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020018:0003:0012:0022:0007:0016:00Wiped Sun 25 Oct, 21:31 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Note: Top 67% of all ranked servers, and #606 of the quad servers (top 74%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:31 UTC1d ago – – running 0
Wed 21 Oct, 15:46 UTC6d ago 1 halved by day 2 4.2 days 0
Tue 20 Oct, 08:22 UTC7d ago 1 – 1.3 days 0
Mon 19 Oct, 14:43 UTC8d ago 1 – 0.7 days 0
Sun 18 Oct, 09:02 UTC9d ago 1 – 1.2 days 0
Fri 16 Oct, 17:14 UTC11d ago 1 – 1.7 days 0
Fri 16 Oct, 09:02 UTC11d ago 1 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100)NA · quad · 100x · weekly · 2 on average1/200
  2. #1 TITANRUST [X20/X50|MAX4|TP|KITS|ДЛЯ НОВИЧКОВ]EU · quad · 20x · weekly · 2 on average6/200
  3. 【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 17 on average30/200
  4. 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 14 on average27/200
  5. [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average1/40
  6. #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 62 on average176/185

The short version

Quick answers

From the figures on this page.

Wipe days

On Serradinha BattleField Bots Tests, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.

On what schedule does Serradinha BattleField Bots Tests wipe?

No next wipe can be predicted for Serradinha BattleField Bots Tests, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 44 hours ago.

About the server

What does performance look like on Serradinha BattleField Bots Tests?

Average server fps over the last 48 hours was 88, with a floor of 49. Buildings, deployables and the rest took the entity count as high as 69,213. Memory use peaked at 3,179 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Serradinha BattleField Bots Tests?

Rust network protocol 2635 and build 168909 on Linux is what Serradinha BattleField Bots Tests runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Serradinha BattleField Bots Tests, and is it up at the moment?

At the time of this check Serradinha BattleField Bots Tests is online. About 42 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 15 October 2026 is when Rust Insights first saw it.

In which location does Serradinha BattleField Bots Tests sit?

There is no region published for Serradinha BattleField Bots Tests. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 137.74.172.22:28015 is where it answers.

Server tags

How should you read the tags listed for Serradinha BattleField Bots Tests?

These tags come from Serradinha BattleField Bots Tests and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Serradinha BattleField Bots Tests turn up among the Rust Insights lists and filters?

Serradinha BattleField Bots Tests appears among the following Rust Insights lists: Modded Rust servers, explained and Battlefield Rust servers, with figures. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Player counts

How many players are on Serradinha BattleField Bots Tests right now?

At the time of this refresh, Serradinha BattleField Bots Tests holds 0 players on 50 slots. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 22:00 UTC, at 0 players on average.

In the ranking of Rust servers, where does Serradinha BattleField Bots Tests place?

The player-hours ranking for the last seven days puts Serradinha BattleField Bots Tests at #14,833, among the top 67% of all ranked servers. Within its quad group, the position is #606.

Rules and settings

How is Serradinha BattleField Bots Tests configured, and what rules apply?

The name of Serradinha BattleField Bots Tests does not state a gather rate. A group may hold up to 4 players, listed as quad. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Serradinha BattleField Bots Tests?

The game generates the map on Serradinha BattleField Bots Tests: procedural, size 3,500, seed 572989711. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join Serradinha BattleField Bots Tests?

Open the console with F1 in Rust and enter client.connect 137.74.172.22:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.