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Rust Insights

Server profile

CPan's Staging Test Server

Online, with 0 of 10 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 11d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,344ranktop 69%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

11 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 17 OctMon 28 SepFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:05 UTC11d ago 0 – running 0
Mon 28 Sep, 22:16 UTC30d ago 0 – 18.1 days 0
Fri 25 Sep, 02:12 UTC33d ago 0 – 3.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average361/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average217/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average28/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average61/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average82/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does CPan's Staging Test Server look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does CPan's Staging Test Server wipe, and on which day?

There is no next wipe to predict: CPan's Staging Test Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 23 hours ago.

Server

On what version does CPan's Staging Test Server currently run?

The Rust build is network protocol 2635 and build 168330, running on Linux, for CPan's Staging Test Server. The same protocol is required to join, and Steam takes care of updating it.

Has CPan's Staging Test Server stayed online, and is it up now?

CPan's Staging Test Server is currently reachable and online. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does CPan's Staging Test Server sit?

No region is published by CPan's Staging Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 136.53.150.18:27015 is where it answers.

Tags

Which meanings sit behind the tags on CPan's Staging Test Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168330 (Build): Build 168330 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what CPan's Staging Test Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does CPan's Staging Test Server turn up among the Rust Insights lists and filters?

These Rust Insights lists include CPan's Staging Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on CPan's Staging Test Server right now?

CPan's Staging Test Server shows 0 players at the moment, against 10 slots. A seven-day average of 0 players puts the last week in context.

Where does CPan's Staging Test Server sit in the rankings?

The player-hours ranking for the last seven days puts CPan's Staging Test Server at #15,344, among the top 69% of all ranked servers.

Rules and settings

What settings and rules apply on CPan's Staging Test Server?

Nothing about gather rate is given in the name of CPan's Staging Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on CPan's Staging Test Server?

A procedural map, generated by the game, is what CPan's Staging Test Server runs.

How to join

How can you get onto CPan's Staging Test Server?

Type client.connect 136.53.150.18:27015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168330
Build Build 168330 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.