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Rust Insights

Server profile

BURN ZOMBIE TESTSERVER

Online, with 0 of 80 players on; ranked #15,383 of every public Rust server, the top 70%. It last wiped 8d ago.

Filed under biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 80 players now 0% full
07-day averagepeak –
#15,383ranktop 70%
8d agolast wipebiweekly schedule
5d 11hnext wipeMon 2 Nov, 06:31 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Monday 2 November, 06:31 UTC, in 5d 11h. Its biweekly schedule tag · low confidence

4.5 days usual gap between real wipes
14% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
25% crowd held else halves by day 1

Coming wipes

  1. 5d 11hMon 2 Nov, 06:31 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 19d 11hMon 16 Nov, 06:31 UTC
  4. 33d 11hMon 30 Nov, 06:31 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSun 11 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:31 UTC8d ago 2 – running 0
Sun 11 Oct, 12:42 UTC16d ago 1 halved by day 2 7.7 days 0
Sun 4 Oct, 10:47 UTC23d ago 1 halved by day 1 7.1 days 0
Thu 1 Oct, 17:41 UTC FW26d ago 1 halved by day 1 2.7 days 1
Sun 27 Sep, 05:11 UTC30d ago 1 held half 4.5 days 0
Sat 26 Sep, 05:07 UTC31d ago 2 – 1 days 0
Sat 19 Sep, 06:13 UTC38d ago 0 – 7 days 0
Wed 16 Sep, 04:16 UTC41d ago 1 halved by day 2 3.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average233/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on average389/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average107/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average33/200
  5. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 54 on average40/250
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average89/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at BURN ZOMBIE TESTSERVER?

At their busiest, its recent wipes drew 1 players on average. 7 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 25% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does BURN ZOMBIE TESTSERVER wipe, and how often?

Its tag sets the prediction: too few wipes on BURN ZOMBIE TESTSERVER are on record to confirm the schedule. A wipe is expected on Monday 2 November at 06:31 UTC. This world dates from 8 days 11 hours ago. According to its tags, wipes come every two weeks.

Server

How well does BURN ZOMBIE TESTSERVER perform?

Average server fps over the last 48 hours was 31, with a floor of 18. Buildings, deployables and the rest took the entity count as high as 75,553. It drew as much as 6,723 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is BURN ZOMBIE TESTSERVER on?

Running on Linux, BURN ZOMBIE TESTSERVER is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

How reliable is BURN ZOMBIE TESTSERVER, and is it up at the moment?

At the time of this check BURN ZOMBIE TESTSERVER is online. Going by the uptime figure it gives, its last restart was around 8 days 9 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does BURN ZOMBIE TESTSERVER sit?

There is no region published for BURN ZOMBIE TESTSERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 136.243.93.153:29025.

Tags

Which meanings sit behind the tags on BURN ZOMBIE TESTSERVER?

When the game's server browser reads BURN ZOMBIE TESTSERVER, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp80 (Max players): It holds 80 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does BURN ZOMBIE TESTSERVER appear?

The Rust Insights lists that carry BURN ZOMBIE TESTSERVER are Modded Rust servers, explained, Rust PvE servers, live and Zombie servers, listed and explained. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

How many players are on BURN ZOMBIE TESTSERVER right now?

At the time of this refresh, BURN ZOMBIE TESTSERVER holds 0 players on 80 slots. Its average over seven days comes to 0 players.

How does BURN ZOMBIE TESTSERVER compare with other Rust servers in the ranking?

On player hours for the last seven days, BURN ZOMBIE TESTSERVER sits at #15,383, inside the top 70% of ranked servers.

Rules and settings

What settings and rules apply on BURN ZOMBIE TESTSERVER?

The name of BURN ZOMBIE TESTSERVER does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on BURN ZOMBIE TESTSERVER?

The game generates the map on BURN ZOMBIE TESTSERVER: procedural, size 5,250, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. Read out, its map name is: Last Oasis.

Join

What is the way to join BURN ZOMBIE TESTSERVER?

Type client.connect 136.243.93.153:29025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Its website can be found at https://rust-burn.com/.

The small print

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp80
Max players It holds 80 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.