Server profile
RustAddicted.com TEST Server - AIM, FFA, BEDWARS
Online, with 0 of 50 players on; ranked #15,411 of every public Rust server, the top 69%. It last wiped 54d ago.
Online 136.243.74.233:28065 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RustAddicted.com TEST Server - AIM, FFA, BEDWARS wipe, and on which day?
Its rhythm cannot be read yet: RustAddicted.com TEST Server - AIM, FFA, BEDWARS has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 54 days have passed since its current world was created.
Server
What does performance look like on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The 48-hour average for server fps is 115, and 113 was the lowest seen. The world held a peak of 11,012 entities, counting buildings, deployables and all the rest. It drew as much as 2,523 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is RustAddicted.com TEST Server - AIM, FFA, BEDWARS on?
Running on Windows, RustAddicted.com TEST Server - AIM, FFA, BEDWARS is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RustAddicted.com TEST Server - AIM, FFA, BEDWARS, and is it up at the moment?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS is currently reachable and online. The uptime it reports puts the last restart at about 16 days 20 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run from?
No region is published by RustAddicted.com TEST Server - AIM, FFA, BEDWARS. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 136.243.74.233:28065 is where it answers.
Server tags
Which meanings sit behind the tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
These tags come from RustAddicted.com TEST Server - AIM, FFA, BEDWARS and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does RustAddicted.com TEST Server - AIM, FFA, BEDWARS turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry RustAddicted.com TEST Server - AIM, FFA, BEDWARS are Modded Rust servers, explained and Aim training servers, live. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on RustAddicted.com TEST Server - AIM, FFA, BEDWARS right now?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS shows 0 players at the moment, against 50 slots. Across the past week the mean was 0 players.
Where does RustAddicted.com TEST Server - AIM, FFA, BEDWARS sit in the rankings?
On player hours for the last seven days, RustAddicted.com TEST Server - AIM, FFA, BEDWARS sits at #15,411, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Nothing about gather rate is given in the name of RustAddicted.com TEST Server - AIM, FFA, BEDWARS. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
The game generates the map on RustAddicted.com TEST Server - AIM, FFA, BEDWARS: procedural, size 3,500, seed 1337. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
Join
How do you connect to RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Open the console with F1 in Rust and enter client.connect 136.243.74.233:28065. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://rustaddicted.com.