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Rust Insights

Server profile · EU

Private!

Online, with 0 of 50 players on; ranked #5,955 of every public Rust server, the top 27%. It last wiped 12h ago.

Filed under monthly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak 2
#5,955ranktop 27% · #1854 in EU
12h agolast wipemonthly schedule
7d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5200:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 11:30 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
01020304000:0009:0018:0003:0012:0022:00Wiped Wed 28 Oct, 11:30 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Note: Top 27% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

3.1 days usual gap between real wipes
75% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
25% crowd held else halves by day 2

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 11:30 UTC12h ago – – running 0
Sat 24 Oct, 13:55 UTC4d ago 2 halved by day 2 3.9 days 1
Wed 21 Oct, 11:49 UTC7d ago 2 held half 3.1 days 0
Sun 18 Oct, 14:10 UTC10d ago 2 halved by day 1 2.9 days 1
Thu 15 Oct, 12:43 UTC13d ago 3 halved by day 2 3.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 77 on average96/700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 70 on average54/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average3/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 62 on average180/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Private!, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 25% of its recent wipes. Otherwise, half the peak was lost by day 2.

When does Private! wipe, and how often?

The only wipe on Private! is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 12 hours ago. Wipes run monthly, as its tags say.

Server

What does performance look like on Private!?

Average server fps over the last 48 hours was 6, with a floor of 5. The world held a peak of 65,847 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,891 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Private!?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Private!. You can only join if your game is on the same protocol; Steam handles that update.

Has Private! stayed online, and is it up now?

At the time of this check Private! is online. Going by the uptime figure it gives, its last restart was around 10 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 15 October 2026 is when Rust Insights first saw it.

Where does Private! run from?

Its EU tag is what Private! uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 136.243.135.46:28070.

Tags

How should you read the tags listed for Private!?

When the game's server browser reads Private!, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Private! turn up among the Rust Insights lists and filters?

These Rust Insights lists include Private!: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Population history

How many players are on Private! right now?

At the time of this refresh, Private! holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.

How does Private! compare with other Rust servers in the ranking?

On the seven-day player-hours measure, Private! is #5,955, in the top 27% of all ranked servers and #1,854 in Europe.

Settings and rules

What are the settings and rules for Private!?

The name of Private! does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Private!?

The game generates the map on Private!: procedural, size 2,500, seed 46870567. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

How do you connect to Private!?

Open the console with F1 in Rust and enter client.connect 136.243.135.46:28070. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.