Server profile · EU
Private!
Online, with 0 of 50 players on; ranked #5,955 of every public Rust server, the top 27%. It last wiped 12h ago.
Online EU 136.243.135.46:28070 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 35d 19hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 11:30 UTC12h ago | – | – | running | 0 |
| Sat 24 Oct, 13:55 UTC4d ago | 2 | halved by day 2 | 3.9 days | 1 |
| Wed 21 Oct, 11:49 UTC7d ago | 2 | held half | 3.1 days | 0 |
| Sun 18 Oct, 14:10 UTC10d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Thu 15 Oct, 12:43 UTC13d ago | 3 | halved by day 2 | 3.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Private!, what happens on wipe day?
The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 25% of its recent wipes. Otherwise, half the peak was lost by day 2.
When does Private! wipe, and how often?
The only wipe on Private! is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 12 hours ago. Wipes run monthly, as its tags say.
Server
What does performance look like on Private!?
Average server fps over the last 48 hours was 6, with a floor of 5. The world held a peak of 65,847 entities, counting buildings, deployables and all the rest. The highest memory figure was 2,891 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on Private!?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Private!. You can only join if your game is on the same protocol; Steam handles that update.
Has Private! stayed online, and is it up now?
At the time of this check Private! is online. Going by the uptime figure it gives, its last restart was around 10 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 15 October 2026 is when Rust Insights first saw it.
Where does Private! run from?
Its EU tag is what Private! uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 136.243.135.46:28070.
Tags
How should you read the tags listed for Private!?
When the game's server browser reads Private!, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Private! turn up among the Rust Insights lists and filters?
These Rust Insights lists include Private!: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Population history
How many players are on Private! right now?
At the time of this refresh, Private! holds 0 players on 50 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 14:00 UTC, averaging 2 players.
How does Private! compare with other Rust servers in the ranking?
On the seven-day player-hours measure, Private! is #5,955, in the top 27% of all ranked servers and #1,854 in Europe.
Settings and rules
What are the settings and rules for Private!?
The name of Private! does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Private!?
The game generates the map on Private!: procedural, size 2,500, seed 46870567. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to Private!?
Open the console with F1 in Rust and enter client.connect 136.243.135.46:28070. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
