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Rust Insights

Server profile

SquadAI test stand (private)

Offline, with 0 of 10 players on; ranked #16,892 of every public Rust server, the top 71%. It last wiped 29d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#16,892ranktop 71%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average380/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average50/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average133/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average159/300

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does SquadAI test stand (private) wipe?

Too few wipes are on record for SquadAI test stand (private) to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 29 days 12 hours have passed since its current world was created.

Server

Which Rust version is SquadAI test stand (private) on?

Running on Linux, SquadAI test stand (private) is on Rust network protocol 2632 and build 161125. You can only join if your game is on the same protocol; Steam handles that update.

Has SquadAI test stand (private) stayed online, and is it up now?

Offline at the moment, SquadAI test stand (private) was last seen 29 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 29 September 2026.

What location is listed for SquadAI test stand (private)?

There is no region published for SquadAI test stand (private). Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 136.169.211.140:28015.

Tags

Which meanings sit behind the tags on SquadAI test stand (private)?

These tags come from SquadAI test stand (private) and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature SquadAI test stand (private)?

These Rust Insights lists include SquadAI test stand (private): Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on SquadAI test stand (private) right now, and how does that number move?

SquadAI test stand (private) was last seen 29 days 12 hours ago and is offline right now.

How does SquadAI test stand (private) compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts SquadAI test stand (private) at #16,892, among the top 71% of all ranked servers.

Settings and rules

How is SquadAI test stand (private) configured, and what rules apply?

The name of SquadAI test stand (private) does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on SquadAI test stand (private)?

The map on SquadAI test stand (private) is procedural and the game generates it.

How to join

How do you connect to SquadAI test stand (private)?

To connect, start Rust and enter client.connect 136.169.211.140:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol To join you need the same version; protocol 2632.
cs161125
Build Build 161125 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.