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Rust Insights

Server profile

The Hunting Lodge Test

Offline, with 0 of 10 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 7d ago.

Filed under pve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average22/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average32/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average18/200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average6/150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average43/200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does The Hunting Lodge Test wipe, and how often?

Too few wipes are on record for The Hunting Lodge Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 days 16 hours ago.

About the server

On what version does The Hunting Lodge Test currently run?

The Rust build is network protocol 2635 and build 167819, running on Linux, for The Hunting Lodge Test. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for The Hunting Lodge Test, and is it online?

Offline at the moment, The Hunting Lodge Test was last seen 7 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 21 October 2026.

In which location does The Hunting Lodge Test sit?

A region is not published by The Hunting Lodge Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 135.181.179.111:28019.

Server tags

How should you read the tags listed for The Hunting Lodge Test?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167819 (Build): The game build is 167819; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players are what The Hunting Lodge Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does The Hunting Lodge Test turn up among the Rust Insights lists and filters?

These Rust Insights lists include The Hunting Lodge Test: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on The Hunting Lodge Test right now?

The last time The Hunting Lodge Test was seen online was 7 days 16 hours ago, and it is offline now.

Where does The Hunting Lodge Test sit in the rankings?

On player hours for the last seven days, The Hunting Lodge Test sits at #15,348, inside the top 69% of ranked servers.

Settings and rules

What are the settings and rules for The Hunting Lodge Test?

No gather rate appears in the name of The Hunting Lodge Test. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

What is the map on The Hunting Lodge Test?

The game generates the map on The Hunting Lodge Test, which is procedural.

How to join

What is the way to join The Hunting Lodge Test?

To connect, start Rust and enter client.connect 135.181.179.111:28019 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs167819,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167819
Build The game build is 167819.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.