Server profile
Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Online, with 1 of 100 players on; ranked #2,806 of every public Rust server, the top 13%. It last wiped 13d ago.
Online 135.148.151.135:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 13% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
- 7d 19hThu 5 Nov, 19:00 UTCFW
- 14d 17hThu 12 Nov, 17:23 UTC
- 35d 19hThu 3 Dec, 19:00 UTCFW
- 42d 17hThu 10 Dec, 17:23 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:23 UTC13d ago | 10 | – | running | 0 |
| Thu 1 Oct, 17:49 UTC FW27d ago | 8 | halved by day 12 | 14 days | 0 |
| Thu 17 Sep, 17:41 UTC41d ago | 9 | halved by day 8 | 14 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
At their busiest, its recent wipes drew 9 players on average. The peak crowd on this wipe came 7 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 10.
When does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe, and how often?
On Falkors Retreat |PVE|Raidable Bases|Skill Tree|, wipes are scheduled every 4 weeks on Thursday at 17:23 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 13 days 6 hours ago. Its tags carry an every-two-weeks wipe schedule.
About the server
Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| hold a steady frame rate?
Average server fps over the last 48 hours was 140, with a floor of 64. At its highest the entity count reached 139,073: buildings, deployables and everything else. Memory use peaked at 5,255 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Falkors Retreat |PVE|Raidable Bases|Skill Tree| on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The same protocol is required to join, and Steam takes care of updating it.
Has Falkors Retreat |PVE|Raidable Bases|Skill Tree| stayed online, and is it up now?
Falkors Retreat |PVE|Raidable Bases|Skill Tree| is currently reachable and online. The uptime it reports puts the last restart at about 10 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run from?
There is no region published for Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 135.148.151.135:28015.
Tags
Which meanings sit behind the tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
When the game's server browser reads Falkors Retreat |PVE|Raidable Bases|Skill Tree|, it finds these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): There is no player fighting; the world itself is the danger; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
These Rust Insights lists include Falkors Retreat |PVE|Raidable Bases|Skill Tree|: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
How many players are on Falkors Retreat |PVE|Raidable Bases|Skill Tree| right now, and how does that number move?
At the time of this refresh, Falkors Retreat |PVE|Raidable Bases|Skill Tree| holds 1 players on 100 slots. A weekly average of 1 players goes with a peak of 6. Look at the last 48 hours and the peak hour is 23:00 UTC, at 6 players on average.
In the ranking of Rust servers, where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| place?
On player hours for the last seven days, Falkors Retreat |PVE|Raidable Bases|Skill Tree| sits at #2,806, inside the top 13% of ranked servers.
Map and rules
How is Falkors Retreat |PVE|Raidable Bases|Skill Tree| configured, and what rules apply?
The name of Falkors Retreat |PVE|Raidable Bases|Skill Tree| does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs a procedural map of size 4,500 with seed 1532180907, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
To connect, start Rust and enter client.connect 135.148.151.135:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://discord.com/invite/QnjvHtNnBQ.