Server profile
rust6424
Online, with 0 of 100 players on; ranked #10,208 of every public Rust server, the top 46%. It last wiped 3d ago.
Online 135.148.150.128:60433 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does rust6424 wipe, and how often?
An estimate from the force wipe gives the next wipe on rust6424. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 3 days 21 hours ago. Wipes run monthly, as its tags say.
About the server
Does rust6424 hold a steady frame rate?
The 48-hour average for server fps is 179, and 12 was the lowest seen. At its highest the entity count reached 51,469: buildings, deployables and everything else. It drew as much as 2,584 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is rust6424 on?
Running on Linux, rust6424 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is rust6424, and is it up at the moment?
At the time of this check rust6424 is online. The uptime it reports puts the last restart at about 3 days 19 hours ago. It spent 71 of the last 3 full days' 72 hours up, 99% of the time. The first record Rust Insights has of it is 25 October 2026.
In which location does rust6424 sit?
There is no region published for rust6424. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 135.148.150.128:60433.
Tags
What is meant by each tag on rust6424?
When the game's server browser reads rust6424, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does rust6424 turn up among the Rust Insights lists and filters?
These Rust Insights lists include rust6424: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player counts
How many players are on rust6424 right now, and how does that number move?
Of its 100 slots, rust6424 currently has 0 filled. A weekly average of 0 players goes with a peak of 2.
How does rust6424 compare with other Rust servers in the ranking?
Player hours over seven days put rust6424 at #10,208, within the top 46% of the ranked field.
Settings and rules
What settings and rules apply on rust6424?
Nothing about gather rate is given in the name of rust6424. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on rust6424?
Size 3,000 and seed 831131816 define the procedural map on rust6424, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to rust6424?
To connect, start Rust and enter client.connect 135.148.150.128:60433 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.