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Rust Insights

Server profile

Siunattu

Online, with 0 of 40 players on; ranked #6,592 of every public Rust server, the top 30%. It last wiped 6d ago.

Filed under
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 2
#6,592ranktop 30%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75108:0017:0002:0011:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040008:0017:0002:0011:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 days usual gap between real wipes
50% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:25 UTC6d ago 2 – running 0
Fri 16 Oct, 22:39 UTC12d ago 1 halved by day 1 5.8 days 0
Tue 13 Oct, 19:45 UTC15d ago 1 halved by day 1 3.1 days 1
Sun 11 Oct, 22:23 UTC17d ago 1 – 1.9 days 1
Tue 6 Oct, 01:08 UTC23d ago 1 halved by day 2 5.9 days 1
Sun 4 Oct, 02:09 UTC25d ago 1 – 2 days 1
Thu 1 Oct, 18:54 UTC FW27d ago 1 held half 2.3 days 1
Tue 29 Sep, 21:48 UTC29d ago 1 – 1.9 days 0
Mon 28 Sep, 17:43 UTC30d ago 1 – 1.2 days 1
Fri 25 Sep, 04:57 UTC34d ago 1 halved by day 2 3.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average277/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average209/225
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average19/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average94/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Siunattu, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 4 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 1.

How often does Siunattu wipe, and on which day?

No next wipe can be predicted for Siunattu, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 6 days 10 hours have passed since its current world was created.

Server details

Does Siunattu hold a steady frame rate?

The 48-hour average for server fps is 215, and 161 was the lowest seen. The world held a peak of 50,974 entities, counting buildings, deployables and all the rest. It drew as much as 3,514 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Siunattu?

Rust network protocol 2635 and build 168909 on Linux is what Siunattu runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Siunattu stayed online, and is it up now?

Right now Siunattu is up and running. About 37 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 158 of 168 hours up, or 94% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Siunattu run from?

There is no region published for Siunattu. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 135.148.15.62:28015.

Tags

How should you read the tags listed for Siunattu?

These tags come from Siunattu and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Siunattu turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Siunattu are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population history

What does the population of Siunattu look like?

Siunattu shows 0 players at the moment, against 40 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 1 players.

In the ranking of Rust servers, where does Siunattu place?

On player hours for the last seven days, Siunattu sits at #6,592, inside the top 30% of ranked servers.

Map and rules

What settings and rules apply on Siunattu?

No gather rate appears in the name of Siunattu. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on Siunattu?

Siunattu runs a procedural map of size 3,100 with seed 123457, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Siunattu?

Type client.connect 135.148.15.62:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.