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Rust Insights

Server profile

A Shockbyte Rust Server

Offline, with 1 of 1 players on; ranked #6,464 of every public Rust server, the top 29%. It last wiped 5d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#6,464ranktop 29%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:58 UTC5d ago 1 – running 1
Mon 12 Oct, 03:43 UTC17d ago 1 held half 12.4 days 1
Sun 11 Oct, 03:10 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 14:25 UTC21d ago – – 2.5 days 1
Tue 22 Sep, 22:44 UTC37d ago 1 held half 15.7 days 1
Tue 22 Sep, 00:57 UTC37d ago 1 – 0.9 days 1
Sat 19 Sep, 18:25 UTC40d ago 1 held half 2.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average143/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average553/675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average623/775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average533/625

The short version

Quick answers

From the figures on this page.

Wipe days

On A Shockbyte Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

How often does A Shockbyte Rust Server wipe, and on which day?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days 9 hours ago.

About the server

On what version does A Shockbyte Rust Server currently run?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is A Shockbyte Rust Server, and is it up at the moment?

Offline at the moment, A Shockbyte Rust Server was last seen 4 days 3 hours ago. It spent 20 of the last 7 full days' 168 hours up, 12% of the time. On 16 September 2026 is when Rust Insights first saw it.

In which location does A Shockbyte Rust Server sit?

A region is not published by A Shockbyte Rust Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 135.148.15.227:22117.

Server tags

How should you read the tags listed for A Shockbyte Rust Server?

The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What does the population of A Shockbyte Rust Server look like?

A Shockbyte Rust Server was last seen 4 days 3 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1.

How does A Shockbyte Rust Server compare with other Rust servers in the ranking?

On player hours for the last seven days, A Shockbyte Rust Server sits at #6,464, inside the top 29% of ranked servers.

Map and rules

What are the settings and rules for A Shockbyte Rust Server?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 2,900, seed 3452516. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto A Shockbyte Rust Server?

Open the console with F1 in Rust and enter client.connect 135.148.15.227:22117. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.