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Rust Insights

Server profile

Giggleshitter 100x PvE

Offline, with 0 of 50 players on; ranked #8,375 of every public Rust server, the top 38%. It last wiped 2d ago.

Filed under 100x monthly wipes moddedoxidepve
Launch Rust and join Website
0/ 50 players now 0% full
07-day averagepeak 2
#8,375ranktop 38%
2d agolast wipemonthly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040019:0023:0003:0006:0010:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 06:02 UTC2d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSESEU · groups of 8+ · 100x · monthly · 18 on average31/50
  2. SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASESEU · groups of 10+ · 100x · monthly · 10 on average11/100
  3. [US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TPNA · groups of 16+ · 100x · monthly · 9 on average12/100
  4. Flasher's 100x PVE ServerNA · groups of 8+ · 100x · monthly · 2 on average1/100
  5. Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerksNA · groups of 8+ · 100x · monthly · 2 on average5/50
  6. GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBaNA · groups of 15+ · 15x · monthly · 46 on average35/115

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Giggleshitter 100x PvE, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does Giggleshitter 100x PvE wipe, and on which day?

The only wipe on Giggleshitter 100x PvE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 days 12 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

Does Giggleshitter 100x PvE hold a steady frame rate?

The 48-hour average for server fps is 235, and 226 was the lowest seen. At its highest the entity count reached 33,299: buildings, deployables and everything else. The highest memory figure was 2,243 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Giggleshitter 100x PvE on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Giggleshitter 100x PvE. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Giggleshitter 100x PvE, and is it online?

Giggleshitter 100x PvE is offline at the moment; the last time it was seen was 4 hours ago. Going by the uptime figure it gives, its last restart was around 2 hours ago. The last 2 full days gave 11 of 48 hours up, or 23% of the time. On 26 October 2026 is when Rust Insights first saw it.

What location is listed for Giggleshitter 100x PvE?

No region is published by Giggleshitter 100x PvE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 135.148.137.168:60407.

Server tags

How should you read the tags listed for Giggleshitter 100x PvE?

When the game's server browser reads Giggleshitter 100x PvE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Giggleshitter 100x PvE?

These Rust Insights lists include Giggleshitter 100x PvE: Rust servers with a gather rate above 10x, Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

Player counts

What does the population of Giggleshitter 100x PvE look like?

Giggleshitter 100x PvE is offline at the moment; the last sighting was 4 hours ago. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 11:00 UTC, at 1 players on average.

How does Giggleshitter 100x PvE compare with other Rust servers in the ranking?

Player hours over seven days put Giggleshitter 100x PvE at #8,375, within the top 38% of the ranked field.

Settings and rules

What settings and rules apply on Giggleshitter 100x PvE?

Going by its name, Giggleshitter 100x PvE gathers at 100x. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on Giggleshitter 100x PvE?

The game generates the map on Giggleshitter 100x PvE: procedural, size 2,500, seed 2003685391. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto Giggleshitter 100x PvE?

Open the console with F1 in Rust and enter client.connect 135.148.137.168:60407. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/X3Q9BuXfJ8.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.