Server profile
A Shockbyte Rust Server
Online, with 0 of 40 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 16d ago.
Online 135.148.134.68:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:51 UTC16d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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- Rustoria.co - EU East Medium73/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On A Shockbyte Rust Server, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
When does A Shockbyte Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 16 days 17 hours have passed since its current world was created.
About the server
Does A Shockbyte Rust Server hold a steady frame rate?
Server fps averaged 238 over 48 hours; the lowest reading was 216. At its highest the entity count reached 8,198: buildings, deployables and everything else. It drew as much as 2,853 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is A Shockbyte Rust Server on?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte Rust Server stayed online, and is it up now?
At the time of this check A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 6 days 9 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for A Shockbyte Rust Server?
A region is not published by A Shockbyte Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 135.148.134.68:28015.
Server tags
How should you read the tags listed for A Shockbyte Rust Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what A Shockbyte Rust Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does A Shockbyte Rust Server appear?
The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server shows 0 players at the moment, against 40 slots. A seven-day average of 0 players puts the last week in context.
How does A Shockbyte Rust Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts A Shockbyte Rust Server at #15,344, among the top 69% of all ranked servers.
Settings and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map is live on A Shockbyte Rust Server?
Size 1,500 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto A Shockbyte Rust Server?
To connect, start Rust and enter client.connect 135.148.134.68:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.