Server profile
A Shockbyte x Discord Production Rust Server
Online, with 0 of 125 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 5d ago.
Online 135.148.134.23:29134 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|556/625
- Rustoria.co - EU East Long426/450
- Rusty Moose |EU Main|163/250
- Rustafied.com - EU Friday57/100
- Rustoria.co - EU Main185/250
- Rustoria.co - EU East Medium323/225
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does A Shockbyte x Discord Production Rust Server wipe, and how often?
Its rhythm cannot be read yet: A Shockbyte x Discord Production Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 2 hours have passed since its current world was created.
Server
Does A Shockbyte x Discord Production Rust Server hold a steady frame rate?
The 48-hour average for server fps is 254, and 239 was the lowest seen. At its highest the entity count reached 8,226: buildings, deployables and everything else. It drew as much as 2,725 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does A Shockbyte x Discord Production Rust Server currently run?
Running on Linux, A Shockbyte x Discord Production Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte x Discord Production Rust Server stayed online, and is it up now?
A Shockbyte x Discord Production Rust Server is currently reachable and online. About 5 days ago is when it last restarted, judged from the uptime it reports. The last 4 full days gave 95 of 96 hours up, or 99% of the time. The first record Rust Insights has of it is 24 October 2026.
In which location does A Shockbyte x Discord Production Rust Server sit?
No region is published by A Shockbyte x Discord Production Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 135.148.134.23:29134 is where it answers.
Lists and tags
What is meant by each tag on A Shockbyte x Discord Production Rust Server?
When the game's server browser reads A Shockbyte x Discord Production Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): It holds 125 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does A Shockbyte x Discord Production Rust Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include A Shockbyte x Discord Production Rust Server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on A Shockbyte x Discord Production Rust Server right now, and how does that number move?
A Shockbyte x Discord Production Rust Server shows 0 players at the moment, against 125 slots. Across the past week the mean was 0 players.
In the ranking of Rust servers, where does A Shockbyte x Discord Production Rust Server place?
On player hours for the last seven days, A Shockbyte x Discord Production Rust Server sits at #15,335, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for A Shockbyte x Discord Production Rust Server?
Nothing about gather rate is given in the name of A Shockbyte x Discord Production Rust Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
What is the map on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto A Shockbyte x Discord Production Rust Server?
To connect, start Rust and enter client.connect 135.148.134.23:29134 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.