Server profile
Local Staging Test Server
Offline, with 0 of 5 players on; ranked #15,848 of every public Rust server, the top 72%. It last wiped 27d ago.
Offline 135.136.58.207:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|777/825
- Rustoria.co - EU Main46/250
- Rusty Moose |EU Main|128/250
- Rustoria.co - EU East Long433/500
- Rustoria.co - EU East Medium259/300
- Rustafied.com - EU Friday193/300
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Local Staging Test Server wipe?
Too few wipes are on record for Local Staging Test Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 22 hours ago.
Server
On what version does Local Staging Test Server currently run?
Rust network protocol 2634 and build 167312 on Windows is what Local Staging Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Local Staging Test Server, and is it up at the moment?
Local Staging Test Server is offline at the moment; the last time it was seen was 19 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
In which location does Local Staging Test Server sit?
There is no region published for Local Staging Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 135.136.58.207:28015 is where it answers.
Tags
What is meant by each tag on Local Staging Test Server?
These tags come from Local Staging Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167312 (Build): It runs game build 167312; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Local Staging Test Server appear?
These Rust Insights lists include Local Staging Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Local Staging Test Server right now, and how does that number move?
The last time Local Staging Test Server was seen online was 19 days 3 hours ago, and it is offline now.
Where does Local Staging Test Server sit in the rankings?
On player hours for the last seven days, Local Staging Test Server sits at #15,848, inside the top 72% of ranked servers.
Map and rules
What settings and rules apply on Local Staging Test Server?
Nothing about gather rate is given in the name of Local Staging Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Connecting
How can you get onto Local Staging Test Server?
Type client.connect 135.136.58.207:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.