Server profile
Local Staging Test Server
Offline, with 1 of 5 players on; ranked #15,260 of every public Rust server, the top 64%. It last wiped 29d ago.
Offline 135.136.22.169:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|355/375
- Rustoria.co - EU East Long327/325
- Rusty Moose |EU Main|33/250
- Rustoria.co - EU Main34/250
- Rustafied.com - EU Friday55/100
- Rustoria.co - EU East Medium168/200
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Local Staging Test Server wipe?
The record of Local Staging Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 12 hours have passed since its current world was created.
Server
What Rust version is live on Local Staging Test Server?
Rust network protocol 2634 and build 166440 on Windows is what Local Staging Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Local Staging Test Server, and is it online?
Offline at the moment, Local Staging Test Server was last seen 28 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 1 October 2026.
In which location does Local Staging Test Server sit?
There is no region published for Local Staging Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 135.136.22.169:28015.
Tags
What is meant by each tag on Local Staging Test Server?
When the game's server browser reads Local Staging Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166440 (Build): The game build is 166440; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Local Staging Test Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Local Staging Test Server are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on Local Staging Test Server right now?
Local Staging Test Server is offline at the moment; the last sighting was 28 days 7 hours ago.
Where does Local Staging Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Local Staging Test Server at #15,260, among the top 64% of all ranked servers.
Map and rules
What settings and rules apply on Local Staging Test Server?
The name of Local Staging Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to Local Staging Test Server?
Open the console with F1 in Rust and enter client.connect 135.136.22.169:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.