Server profile · EU
ShadowV84 4Netplayers Server
Offline, with 0 of 10 players on; ranked #15,983 of every public Rust server, the top 71%. It last wiped 24d ago.
Offline EU 134.255.222.165:20000 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 04:03 UTC24d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rustoria.co - EU East Long418/425
- Rusty Moose |EU Monthly|202/225
- [EU East] Facepunch 482/350
- [EU] Facepunch 174/400
- Magic Rust — Long | Kлaccикa x1 | Pyccкий138/300
- Rustafied.com - EU Long - Large123/150
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does ShadowV84 4Netplayers Server look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does ShadowV84 4Netplayers Server wipe, and on which day?
Each month ShadowV84 4Netplayers Server wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 24 days 7 hours ago. Wipes run monthly, as its tags say.
About the server
On what version does ShadowV84 4Netplayers Server currently run?
The Rust build is network protocol 2634 and build 166652, running on Linux, for ShadowV84 4Netplayers Server. You can only join if your game is on the same protocol; Steam handles that update.
Has ShadowV84 4Netplayers Server stayed online, and is it up now?
ShadowV84 4Netplayers Server is offline at the moment; the last time it was seen was 21 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for ShadowV84 4Netplayers Server?
Its EU tag is what ShadowV84 4Netplayers Server uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 134.255.222.165:20000.
Server tags
Which meanings sit behind the tags on ShadowV84 4Netplayers Server?
The tags gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; EU (Europe): Its browser listing sits under Europe are what ShadowV84 4Netplayers Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ShadowV84 4Netplayers Server appear?
These Rust Insights lists include ShadowV84 4Netplayers Server: Best Rust community servers and Rust servers in Europe. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on ShadowV84 4Netplayers Server right now, and how does that number move?
ShadowV84 4Netplayers Server is offline at the moment; the last sighting was 21 days 15 hours ago.
In the ranking of Rust servers, where does ShadowV84 4Netplayers Server place?
In Europe, ShadowV84 4Netplayers Server is #2,523; across all ranked servers it is #15,983 on seven-day player hours, in the top 71%.
Rules and settings
How is ShadowV84 4Netplayers Server configured, and what rules apply?
Nothing about gather rate is given in the name of ShadowV84 4Netplayers Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on ShadowV84 4Netplayers Server?
The game generates the map on ShadowV84 4Netplayers Server: procedural, size 4,500, seed 1337. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How do you connect to ShadowV84 4Netplayers Server?
To connect, start Rust and enter client.connect 134.255.222.165:20000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.