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Rust Insights

Server profile

GRIMMRUST101

Offline, with 0 of 50 players on; ranked #15,212 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,212ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:18 UTC27d ago 2 – running 1
Thu 1 Oct, 18:35 UTC FW28d ago 2 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average46/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average82/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average208/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average5/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average267/300
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average281/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does GRIMMRUST101 look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 2 hours after it started.

On what schedule does GRIMMRUST101 wipe?

The record of GRIMMRUST101's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 20 hours have passed since its current world was created.

Server details

Which Rust version is GRIMMRUST101 on?

Rust network protocol 2634 and build 167781 on Windows is what GRIMMRUST101 runs. Joining needs your game on the same protocol, which Steam updates for you.

Has GRIMMRUST101 stayed online, and is it up now?

The last sighting of GRIMMRUST101 was 15 days 23 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 September 2026.

What location is listed for GRIMMRUST101?

No region is published by GRIMMRUST101. Rust Insights reports the location a server declares, not the physical place of the machine. 134.255.198.213:10700 is where it answers.

Tags

What is meant by each tag on GRIMMRUST101?

When the game's server browser reads GRIMMRUST101, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature GRIMMRUST101?

These Rust Insights lists include GRIMMRUST101: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What does the population of GRIMMRUST101 look like?

The last time GRIMMRUST101 was seen online was 15 days 23 hours ago, and it is offline now.

Where does GRIMMRUST101 sit in the rankings?

Player hours over seven days put GRIMMRUST101 at #15,212, within the top 70% of the ranked field.

Settings and rules

What are the settings and rules for GRIMMRUST101?

The name of GRIMMRUST101 does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on GRIMMRUST101?

The game generates the map on GRIMMRUST101: procedural, size 4,000, seed 6769. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto GRIMMRUST101?

Open the console with F1 in Rust and enter client.connect 134.255.198.213:10700. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.