Server profile
PVE the world
Online, with 0 of 50 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 27d ago.
Online 134.19.177.236:26295 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Thursday 29 October, 18:23 UTC, in 8h. Its biweekly schedule tag · low confidence
Coming wipes
- 8hThu 29 Oct, 18:23 UTC
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 14d 8hThu 12 Nov, 18:23 UTC
- 28d 8hThu 26 Nov, 18:23 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 42d 8hThu 10 Dec, 18:23 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTC FW27d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo106/2000
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- 【炮炮PVE启蒙】纯净|特色|突袭|技能57/200
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1039/100
- Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid8/250
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at PVE the world?
At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does PVE the world wipe, and on which day?
Too few wipes are on record for PVE the world to confirm its schedule, so the tag guides the prediction. A wipe is expected on Thursday 29 October at 18:23 UTC. 27 days 15 hours have passed since its current world was created. The tags give wipes as every two weeks.
Server
How well does PVE the world perform?
Average server fps over the last 48 hours was 58, with a floor of 35. At its highest the entity count reached 66,432: buildings, deployables and everything else. The highest memory figure was 3,074 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does PVE the world currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for PVE the world. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is PVE the world, and is it up at the moment?
At the time of this check PVE the world is online. About 2 days 6 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 19 September 2026 is when Rust Insights first saw it.
In which location does PVE the world sit?
No region is published by PVE the world. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 134.19.177.236:26295.
Tags
Which meanings sit behind the tags on PVE the world?
When the game's server browser reads PVE the world, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks is the gap between wipes; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does PVE the world appear?
PVE the world appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Player counts
How many players are on PVE the world right now, and how does that number move?
Of its 50 slots, PVE the world currently has 0 filled. A seven-day average of 0 players puts the last week in context.
Where does PVE the world sit in the rankings?
The player-hours ranking for the last seven days puts PVE the world at #15,335, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on PVE the world?
Nothing about gather rate is given in the name of PVE the world. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on PVE the world?
The game generates the map on PVE the world: procedural, size 3,500, seed 1293617689. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How can you get onto PVE the world?
Open the console with F1 in Rust and enter client.connect 134.19.177.236:26295. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/Ccgms7xDME.