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Rust Insights

Server profile

GodlikeHost Server

Online, with 0 of 50 players on; ranked #12,330 of every public Rust server, the top 55%. It last wiped 15d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#12,330ranktop 55%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608000:0009:0019:0003:0012:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 55% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average143/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average553/675
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average623/775
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average533/625

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does GodlikeHost Server wipe, and how often?

Its rhythm cannot be read yet: GodlikeHost Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 11 hours ago.

Server details

Does GodlikeHost Server hold a steady frame rate?

The 48-hour average for server fps is 60, and 46 was the lowest seen. The world held a peak of 76,281 entities, counting buildings, deployables and all the rest. It drew as much as 2,418 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on GodlikeHost Server?

Running on Linux, GodlikeHost Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is GodlikeHost Server, and is it up at the moment?

Right now GodlikeHost Server is up and running. The uptime it reports puts the last restart at about 17 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. The first record Rust Insights has of it is 14 October 2026.

What location is listed for GodlikeHost Server?

A region is not published by GodlikeHost Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 134.19.177.235:26069.

Lists and tags

How should you read the tags listed for GodlikeHost Server?

These tags come from GodlikeHost Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature GodlikeHost Server?

GodlikeHost Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on GodlikeHost Server right now, and how does that number move?

Of its 50 slots, GodlikeHost Server currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 1.

How does GodlikeHost Server compare with other Rust servers in the ranking?

Player hours over seven days put GodlikeHost Server at #12,330, within the top 55% of the ranked field.

Map and rules

What are the settings and rules for GodlikeHost Server?

The name of GodlikeHost Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map is live on GodlikeHost Server?

GodlikeHost Server runs a procedural map of size 3,500 with seed 1962309386, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to GodlikeHost Server?

To connect, start Rust and enter client.connect 134.19.177.235:26069 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.