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Live edition44,156 playing on 11,640 servers

Rust Insights

Server profile

ServerName

Offline, with 0 of 5 players on; ranked #14,542 of every public Rust server, the top 65%. It last wiped 5d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 1
#14,542ranktop 65%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:59 UTC5d ago 1 – running 1
Fri 16 Oct, 09:03 UTC12d ago 3 – 7 days 2
Thu 15 Oct, 12:40 UTC13d ago 3 – 0.8 days 2
Tue 13 Oct, 12:38 UTC15d ago 2 – 2 days 1
Mon 12 Oct, 09:41 UTC16d ago 2 – 1.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average295/300
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average256/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average22/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average38/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average123/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at ServerName?

At their busiest, its recent wipes drew 2 players on average. 1 hours after the latest wipe, the crowd peaked.

How often does ServerName wipe, and on which day?

There is no next wipe to predict: ServerName wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 5 days 22 hours have passed since its current world was created.

Server details

On what version does ServerName currently run?

Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. You can only join if your game is on the same protocol; Steam handles that update.

Has ServerName stayed online, and is it up now?

The last sighting of ServerName was 5 days 21 hours ago, and it is offline at present. The last 7 full days gave 1 of 168 hours up, or 1% of the time. On 11 October 2026 is when Rust Insights first saw it.

Where does ServerName run from?

There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 134.19.135.42:28015.

Tags

How should you read the tags listed for ServerName?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does ServerName turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry ServerName are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on ServerName right now?

ServerName is offline at the moment; the last sighting was 5 days 21 hours ago. Over the past week it peaked at 1 and averaged 0 players.

In the ranking of Rust servers, where does ServerName place?

On player hours for the last seven days, ServerName sits at #14,542, inside the top 65% of ranked servers.

Settings and rules

What settings and rules apply on ServerName?

Nothing about gather rate is given in the name of ServerName. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

Join

What is the way to join ServerName?

To connect, start Rust and enter client.connect 134.19.135.42:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.