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Rust Insights

Server profile

==RUST_SERVER_NAME==

Offline, with 0 of 50 players on; ranked #15,895 of every public Rust server, the top 70%. It last wiped 27d ago.

Filed under pve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,895ranktop 70%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average19/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average24/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average11/200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average6/150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average42/200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does ==RUST_SERVER_NAME== wipe, and how often?

The record of ==RUST_SERVER_NAME=='s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 1 hours ago.

Server details

What Rust version is live on ==RUST_SERVER_NAME==?

The Rust build is network protocol 2634 and build 166586, running on Linux, for ==RUST_SERVER_NAME==. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for ==RUST_SERVER_NAME==, and is it online?

==RUST_SERVER_NAME== is offline at the moment; the last time it was seen was 27 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 2 October 2026.

In which location does ==RUST_SERVER_NAME== sit?

No region is published by ==RUST_SERVER_NAME==. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 133.88.121.224:28015 is where it answers.

Lists and tags

How should you read the tags listed for ==RUST_SERVER_NAME==?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): There is no player fighting; the world itself is the danger are what ==RUST_SERVER_NAME== publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does ==RUST_SERVER_NAME== turn up among the Rust Insights lists and filters?

==RUST_SERVER_NAME== appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

What does the population of ==RUST_SERVER_NAME== look like?

==RUST_SERVER_NAME== was last seen 27 days ago and is offline right now.

In the ranking of Rust servers, where does ==RUST_SERVER_NAME== place?

The player-hours ranking for the last seven days puts ==RUST_SERVER_NAME== at #15,895, among the top 70% of all ranked servers.

Rules and settings

How is ==RUST_SERVER_NAME== configured, and what rules apply?

Nothing about gather rate is given in the name of ==RUST_SERVER_NAME==. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.

What is the map on ==RUST_SERVER_NAME==?

The game generates the map on ==RUST_SERVER_NAME==: procedural, size 3,500, seed 580500824. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How can you get onto ==RUST_SERVER_NAME==?

To connect, start Rust and enter client.connect 133.88.121.224:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE There is no player fighting; the world itself is the danger.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.