Server profile
RustServer_13480
Online, with 0 of 2 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 8d ago.
Online 133.88.120.30:28015 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 16:40 UTC8d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ABYSS | PvE | US | Vanilla | Noob Friendly16/200
- [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding30/200
- [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding17/200
- [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly10/150
- 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍42/200
- [EU/GER] Rust Norddeutschland PVE3/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does RustServer_13480 look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does RustServer_13480 wipe, and on which day?
Its rhythm cannot be read yet: RustServer_13480 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 8 days 19 hours ago.
About the server
Does RustServer_13480 hold a steady frame rate?
Server fps averaged 48 over 48 hours; the lowest reading was 33. The world held a peak of 94,969 entities, counting buildings, deployables and all the rest. It drew as much as 3,394 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is RustServer_13480 on?
Running on Linux, RustServer_13480 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has RustServer_13480 stayed online, and is it up now?
RustServer_13480 is currently reachable and online. About 6 days 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does RustServer_13480 sit?
A region is not published by RustServer_13480. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 133.88.120.30:28015.
Tags
Which meanings sit behind the tags on RustServer_13480?
When the game's server browser reads RustServer_13480, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustServer_13480 appear?
RustServer_13480 appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on RustServer_13480 right now, and how does that number move?
At the time of this refresh, RustServer_13480 holds 0 players on 2 slots. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RustServer_13480 place?
The player-hours ranking for the last seven days puts RustServer_13480 at #15,323, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on RustServer_13480?
No gather rate appears in the name of RustServer_13480. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustServer_13480?
The game generates the map on RustServer_13480: procedural, size 4,000, seed 8108. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto RustServer_13480?
To connect, start Rust and enter client.connect 133.88.120.30:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.