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Rust Insights

Server profile

RustServer_13480

Online, with 0 of 2 players on; ranked #15,323 of every public Rust server, the top 69%. It last wiped 8d ago.

Filed under pve
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,323ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 16:40 UTC8d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average16/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 32 on average30/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average17/200
  4. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average10/150
  5. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average42/200
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average3/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does RustServer_13480 look like once wipe day arrives?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does RustServer_13480 wipe, and on which day?

Its rhythm cannot be read yet: RustServer_13480 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 8 days 19 hours ago.

About the server

Does RustServer_13480 hold a steady frame rate?

Server fps averaged 48 over 48 hours; the lowest reading was 33. The world held a peak of 94,969 entities, counting buildings, deployables and all the rest. It drew as much as 3,394 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustServer_13480 on?

Running on Linux, RustServer_13480 is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has RustServer_13480 stayed online, and is it up now?

RustServer_13480 is currently reachable and online. About 6 days 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does RustServer_13480 sit?

A region is not published by RustServer_13480. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 133.88.120.30:28015.

Tags

Which meanings sit behind the tags on RustServer_13480?

When the game's server browser reads RustServer_13480, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^p (PvE): The world is the threat here, since players do not fight one another. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does RustServer_13480 appear?

RustServer_13480 appears among the following Rust Insights lists: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on RustServer_13480 right now, and how does that number move?

At the time of this refresh, RustServer_13480 holds 0 players on 2 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does RustServer_13480 place?

The player-hours ranking for the last seven days puts RustServer_13480 at #15,323, among the top 69% of all ranked servers.

Settings and rules

What settings and rules apply on RustServer_13480?

No gather rate appears in the name of RustServer_13480. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on RustServer_13480?

The game generates the map on RustServer_13480: procedural, size 4,000, seed 8108. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto RustServer_13480?

To connect, start Rust and enter client.connect 133.88.120.30:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players It holds 2 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.