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Rust Insights

Server profile

RustServer_17001

Online, with 0 of 50 players on; ranked #15,165 of every public Rust server, the top 68%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak 1
#15,165ranktop 68%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510012:0021:0006:0015:0001:0010:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:30 UTC27d ago 1 – running 0
Thu 1 Oct, 09:25 UTC28d ago 1 – 1 days 0
Mon 28 Sep, 10:13 UTC31d ago 1 held half 3 days 0
Sat 26 Sep, 01:47 UTC33d ago 2 held half 2.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average463/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average409/375
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average37/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average152/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at RustServer_17001?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 1 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does RustServer_17001 wipe, and how often?

RustServer_17001 wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 2 hours ago.

Server

How well does RustServer_17001 perform?

The 48-hour average for server fps is 68, and 41 was the lowest seen. The world held a peak of 93,460 entities, counting buildings, deployables and all the rest. It drew as much as 2,842 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is RustServer_17001 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_17001 runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for RustServer_17001, and is it online?

At the time of this check RustServer_17001 is online. About 2 days 15 hours ago is when it last restarted, judged from the uptime it reports. It spent 145 of the last 7 full days' 168 hours up, 86% of the time. The first record Rust Insights has of it is 25 September 2026.

What location is listed for RustServer_17001?

No region is published by RustServer_17001. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 133.88.119.159:28015 is where it answers.

Lists and tags

What is meant by each tag on RustServer_17001?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what RustServer_17001 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RustServer_17001 turn up among the Rust Insights lists and filters?

These Rust Insights lists include RustServer_17001: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on RustServer_17001 right now?

RustServer_17001 shows 0 players at the moment, against 50 slots. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 21:00 UTC, at 0 players on average.

How does RustServer_17001 compare with other Rust servers in the ranking?

Player hours over seven days put RustServer_17001 at #15,165, within the top 68% of the ranked field.

Rules and settings

What settings and rules apply on RustServer_17001?

No gather rate appears in the name of RustServer_17001. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map is live on RustServer_17001?

The game generates the map on RustServer_17001: procedural, size 4,000, seed 2026680033. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto RustServer_17001?

Open the console with F1 in Rust and enter client.connect 133.88.119.159:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.