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Rust Insights

Server profile

yue_test

Offline, with 0 of 10 players on; ranked #15,025 of every public Rust server, the top 68%. It last wiped 4d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#15,025ranktop 68%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct13 Oct22 Oct28 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 days usual gap between real wipes
20% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctTue 20 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 04:05 UTC4d ago 1 – running 0
Tue 20 Oct, 14:58 UTC7d ago 0 – 3.5 days 0
Fri 9 Oct, 10:51 UTC19d ago 0 – 11.2 days 0
Wed 7 Oct, 10:52 UTC21d ago 0 – 2 days 0
Thu 24 Sep, 01:55 UTC34d ago 1 – 13.4 days 0
Mon 21 Sep, 05:38 UTC37d ago 1 – 2.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average659/700
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average414/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average35/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average52/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average219/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average112/150

The short version

Quick answers

From the figures on this page.

Wipe schedule

On yue_test, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.

When does yue_test wipe, and how often?

There is no next wipe to predict: yue_test wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 4 days 8 hours have passed since its current world was created.

Server

On what version does yue_test currently run?

Rust network protocol 2635 and build 168909 on Windows is what yue_test runs. Joining needs your game on the same protocol, which Steam updates for you.

Has yue_test stayed online, and is it up now?

The last sighting of yue_test was 4 days 8 hours ago, and it is offline at present. The last 7 full days gave 1 of 168 hours up, or 1% of the time. On 20 September 2026 is when Rust Insights first saw it.

Where does yue_test run from?

There is no region published for yue_test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 133.32.225.67:28015.

Tags

Which meanings sit behind the tags on yue_test?

When the game's server browser reads yue_test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does yue_test appear?

These Rust Insights lists include yue_test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on yue_test right now?

The last time yue_test was seen online was 4 days 8 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.

Where does yue_test sit in the rankings?

On player hours for the last seven days, yue_test sits at #15,025, inside the top 68% of ranked servers.

Settings and rules

What are the settings and rules for yue_test?

No gather rate appears in the name of yue_test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

How to join

How do you connect to yue_test?

To connect, start Rust and enter client.connect 133.32.225.67:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.