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Rust Insights

Server profile

EU Classic Survivor #4

Online, with 2 of 50 players on; ranked #3,603 of every public Rust server, the top 16%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
2/ 50 players now 4% full
17-day averagepeak 2
#3,603ranktop 16%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304004:0013:0022:0006:0015:0001:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 16% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:53 UTC26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average35/700

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does EU Classic Survivor #4 look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak.

When does EU Classic Survivor #4 wipe, and how often?

The record of EU Classic Survivor #4's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 26 days 15 hours ago.

Server

Does EU Classic Survivor #4 hold a steady frame rate?

Server fps averaged 12 over 48 hours; the lowest reading was 5. At its highest the entity count reached 72,697: buildings, deployables and everything else. It drew as much as 2,250 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is EU Classic Survivor #4 on?

Running on Windows, EU Classic Survivor #4 is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for EU Classic Survivor #4, and is it online?

Right now EU Classic Survivor #4 is up and running. The uptime it reports puts the last restart at about 2 days 3 hours ago. It spent 123 of the last 7 full days' 168 hours up, 73% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does EU Classic Survivor #4 sit?

The name of EU Classic Survivor #4 points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 132.243.225.79:28015.

Server tags

Which meanings sit behind the tags on EU Classic Survivor #4?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what EU Classic Survivor #4 publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does EU Classic Survivor #4 appear?

These Rust Insights lists include EU Classic Survivor #4: Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population history

How many players are on EU Classic Survivor #4 right now?

At the time of this refresh, EU Classic Survivor #4 holds 2 players on 50 slots. Over the past week it peaked at 2 and averaged 1 players. The busiest point of the last 48 hours fell at 22:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does EU Classic Survivor #4 place?

Player hours over seven days put EU Classic Survivor #4 at #3,603, within the top 16% of the ranked field.

Map and rules

What are the settings and rules for EU Classic Survivor #4?

Nothing about gather rate is given in the name of EU Classic Survivor #4. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on EU Classic Survivor #4?

EU Classic Survivor #4 runs a procedural map of size 3,500 with seed 12345, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

How can you get onto EU Classic Survivor #4?

Open the console with F1 in Rust and enter client.connect 132.243.225.79:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.